engine: rework timer stuff, move to platform. Move debugger present checks to platform

This commit is contained in:
Alibek Omarov 2018-11-16 16:32:16 +03:00
parent f0d0861160
commit 7c772d6bfd
8 changed files with 198 additions and 110 deletions

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@ -21,7 +21,7 @@ GNU General Public License for more details.
/*
===================================================================
SETUP BACKENDS DEFINATIONS
SETUP BACKENDS DEFINITIONS
===================================================================
*/

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@ -23,9 +23,6 @@ Sys_Crash
Crash handler, called from system
================
*/
#define DEBUG_BREAK
/// TODO: implement on windows too
#if XASH_CRASHHANDLER == CRASHHANDLER_DBGHELP || XASH_CRASHHANDLER == CRASHHANDLER_WIN32
#if XASH_CRASHHANDLER == CRASHHANDLER_DBGHELP
#pragma comment( lib, "dbghelp" )

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@ -16,7 +16,6 @@ GNU General Public License for more details.
#include "common.h"
#include "mathlib.h"
#include "platform/platform.h"
#include <time.h>
#include <stdlib.h>
#ifdef XASH_SDL
@ -37,9 +36,6 @@ GNU General Public License for more details.
qboolean error_on_exit = false; // arg for exit();
#define DEBUG_BREAK
#if defined _WIN32 && !defined XASH_SDL
#include <winbase.h>
#endif
/*
================
@ -48,103 +44,25 @@ Sys_DoubleTime
*/
double GAME_EXPORT Sys_DoubleTime( void )
{
#if XASH_TIMER == TIMER_WIN32
static LARGE_INTEGER g_PerformanceFrequency;
static LARGE_INTEGER g_ClockStart;
LARGE_INTEGER CurrentTime;
if( !g_PerformanceFrequency.QuadPart )
{
QueryPerformanceFrequency( &g_PerformanceFrequency );
QueryPerformanceCounter( &g_ClockStart );
}
QueryPerformanceCounter( &CurrentTime );
return (double)( CurrentTime.QuadPart - g_ClockStart.QuadPart ) / (double)( g_PerformanceFrequency.QuadPart );
#elif XASH_TIMER == TIMER_SDL
static longtime_t g_PerformanceFrequency;
static longtime_t g_ClockStart;
longtime_t CurrentTime;
if( !g_PerformanceFrequency )
{
g_PerformanceFrequency = SDL_GetPerformanceFrequency();
g_ClockStart = SDL_GetPerformanceCounter();
}
CurrentTime = SDL_GetPerformanceCounter();
return (double)( CurrentTime - g_ClockStart ) / (double)( g_PerformanceFrequency );
#elif XASH_TIMER == TIMER_LINUX
static longtime_t g_PerformanceFrequency;
static longtime_t g_ClockStart;
longtime_t CurrentTime;
struct timespec ts;
if( !g_PerformanceFrequency )
{
struct timespec res;
if( !clock_getres(CLOCK_MONOTONIC, &res) )
g_PerformanceFrequency = 1000000000LL/res.tv_nsec;
}
clock_gettime(CLOCK_MONOTONIC, &ts);
return (double) ts.tv_sec + (double) ts.tv_nsec/1000000000.0;
#endif
return Platform_DoubleTime();
}
#ifdef GDB_BREAK
#include <fcntl.h>
qboolean Sys_DebuggerPresent( void )
{
char buf[1024];
int status_fd = open( "/proc/self/status", O_RDONLY );
if ( status_fd == -1 )
return 0;
ssize_t num_read = read( status_fd, buf, sizeof( buf ) );
if ( num_read > 0 )
{
static const char TracerPid[] = "TracerPid:";
const byte *tracer_pid;
buf[num_read] = 0;
tracer_pid = (const byte*)Q_strstr( buf, TracerPid );
if( !tracer_pid )
return false;
//printf( "%s\n", tracer_pid );
while( *tracer_pid < '0' || *tracer_pid > '9' )
if( *tracer_pid++ == '\n' )
return false;
//printf( "%s\n", tracer_pid );
return !!Q_atoi( (const char*)tracer_pid );
}
return false;
}
#undef DEBUG_BREAK
#ifdef __i386__
#define DEBUG_BREAK \
if( Sys_DebuggerPresent() ) \
asm volatile("int $3;")
#else
#define DEBUG_BREAK \
if( Sys_DebuggerPresent() ) \
raise( SIGINT )
#endif
#endif
#if defined _WIN32 && !defined XASH_64BIT
#ifdef _MSC_VER
BOOL WINAPI IsDebuggerPresent(void);
#define DEBUG_BREAK if( IsDebuggerPresent() ) \
_asm{ int 3 }
#else
#define DEBUG_BREAK if( IsDebuggerPresent() ) \
asm volatile("int $3;")
#endif
#if defined __linux__ || ( defined _WIN32 && !defined XASH_64BIT )
#undef DEBUG_BREAK
qboolean Sys_DebuggerPresent(); // see sys_linux.c
#ifdef _MSC_VER
#define DEBUG_BREAK \
if( Sys_IsDebuggerPresent() ) \
_asm{ int 3 }
#elif __i386__
#define DEBUG_BREAK \
if( Sys_DebuggerPresent() ) \
asm volatile("int $3;")
#else
#define DEBUG_BREAK \
if( Sys_DebuggerPresent() ) \
raise( SIGINT )
#endif
#endif
#ifndef XASH_DEDICATED
@ -192,13 +110,7 @@ void Sys_Sleep( int msec )
return;
msec = min( msec, 1000 );
#if XASH_TIMER == TIMER_WIN32
Sleep( msec );
#elif XASH_TIMER == TIMER_SDL
SDL_Delay( msec );
#elif XASH_TIMER == TIMER_LINUX
usleep( msec * 1000 );
#endif
Platform_Sleep( msec );
}
/*

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@ -0,0 +1,73 @@
/*
sys_linux.c - Linux system utils
Copyright (C) 2018 a1batross
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
*/
#include <time.h>
#include <stdlib.h>
#include <fcntl.h>
#include "platform/platform.h"
#if XASH_TIMER == TIMER_LINUX
double Platform_DoubleTime( void )
{
static longtime_t g_PerformanceFrequency;
static longtime_t g_ClockStart;
longtime_t CurrentTime;
struct timespec ts;
if( !g_PerformanceFrequency )
{
struct timespec res;
if( !clock_getres(CLOCK_MONOTONIC, &res) )
g_PerformanceFrequency = 1000000000LL/res.tv_nsec;
}
clock_gettime(CLOCK_MONOTONIC, &ts);
return (double) ts.tv_sec + (double) ts.tv_nsec/1000000000.0;
}
void Platform_Sleep( int msec )
{
usleep( msec * 1000 );
}
#endif // XASH_TIMER == TIMER_LINUX
qboolean Sys_DebuggerPresent( void )
{
char buf[1024];
int status_fd = open( "/proc/self/status", O_RDONLY );
if ( status_fd == -1 )
return 0;
ssize_t num_read = read( status_fd, buf, sizeof( buf ) );
if ( num_read > 0 )
{
static const char TracerPid[] = "TracerPid:";
const byte *tracer_pid;
buf[num_read] = 0;
tracer_pid = (const byte*)Q_strstr( buf, TracerPid );
if( !tracer_pid )
return false;
//printf( "%s\n", tracer_pid );
while( *tracer_pid < '0' || *tracer_pid > '9' )
if( *tracer_pid++ == '\n' )
return false;
//printf( "%s\n", tracer_pid );
return !!Q_atoi( (const char*)tracer_pid );
}
return false;
}

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@ -17,6 +17,23 @@ GNU General Public License for more details.
#ifndef PLATFORM_H
#define PLATFORM_H
#include "common.h"
#include "system.h"
#include "defaults.h"
/*
==============================================================================
SYSTEM UTILS
==============================================================================
*/
double Platform_DoubleTime( void );
void Platform_Sleep( int msec );
// commented out, as this is an optional feature or maybe implemented in system API directly
// see system.c
// qboolean Sys_DebuggerPresent( void );
/*
==============================================================================

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@ -0,0 +1,39 @@
/*
sys_sdl.c - SDL2 system utils
Copyright (C) 2018 a1batross
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
*/
#include <SDL.h>
#include "platform/platform.h"
#if XASH_TIMER == TIMER_SDL
double Platform_DoubleTime( void )
{
static longtime_t g_PerformanceFrequency;
static longtime_t g_ClockStart;
longtime_t CurrentTime;
if( !g_PerformanceFrequency )
{
g_PerformanceFrequency = SDL_GetPerformanceFrequency();
g_ClockStart = SDL_GetPerformanceCounter();
}
CurrentTime = SDL_GetPerformanceCounter();
return (double)( CurrentTime - g_ClockStart ) / (double)( g_PerformanceFrequency );
}
void Platform_Sleep( int msec )
{
SDL_Delay( msec );
}
#endif // XASH_TIMER == TIMER_SDL

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@ -0,0 +1,47 @@
/*
sys_win.c - win32 system utils
Copyright (C) 2018 a1batross
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
*/
#include <windows.h>
#include "platform/platform.h"
#if XASH_TIMER == TIMER_WIN32
double Platform_DoubleTime( void )
{
static LARGE_INTEGER g_PerformanceFrequency;
static LARGE_INTEGER g_ClockStart;
LARGE_INTEGER CurrentTime;
if( !g_PerformanceFrequency.QuadPart )
{
QueryPerformanceFrequency( &g_PerformanceFrequency );
QueryPerformanceCounter( &g_ClockStart );
}
QueryPerformanceCounter( &CurrentTime );
return (double)( CurrentTime.QuadPart - g_ClockStart.QuadPart ) / (double)( g_PerformanceFrequency.QuadPart );
}
void Platform_Sleep( int msec )
{
Sleep( msec );
}
#endif // XASH_TIMER == TIMER_WIN32
qboolean Sys_DebuggerPresent( void )
{
return IsDebuggerPresent();
}

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@ -74,6 +74,9 @@ def build(bld):
libs += ['USER32', 'SHELL32', 'GDI32', 'ADVAPI32', 'DBGHELP']
source += bld.path.ant_glob(['platform/win32/*.c'])
if bld.env.DEST_OS == 'linux':
source += bld.path.ant_glob(['platform/linux/*.c'])
# add client files and sdl2 library
if not bld.env.DEDICATED:
libs.append( 'SDL2' )