input: move evdev under m_ignore

This commit is contained in:
Alibek Omarov 2018-10-21 22:04:24 +03:00
parent 5af7a19b40
commit 880d3de53a
1 changed files with 5 additions and 5 deletions

View File

@ -155,7 +155,7 @@ void IN_ToggleClientMouse( int newstate, int oldstate )
SDL_WarpMouseInWindow( host.hWnd, host.window_center_x, host.window_center_y );
SDL_SetWindowGrab( host.hWnd, SDL_TRUE );
if( clgame.dllFuncs.pfnLookEvent )
SDL_SetRelativeMouseMode( SDL_TRUE );
SDL_SetRelativeMouseMode( SDL_FALSE );
}
#endif // XASH_SDL
if( cls.initialized )
@ -515,15 +515,15 @@ void IN_CollectInput( float *forward, float *side, float *pitch, float *yaw, qbo
*yaw -= x * m_yaw->value;
}
#endif // ANDROID
#ifdef USE_EVDEV
IN_EvdevMove( yaw, pitch );
#endif
}
Joy_FinalizeMove( forward, side, yaw, pitch );
IN_TouchMove( forward, side, yaw, pitch );
#ifdef USE_EVDEV
IN_EvdevMove( yaw, pitch );
#endif
if( look_filter->value )
{
*pitch = ( inputstate.lastpitch + *pitch ) / 2;