From 95ce46753e217e5cc4fb053c6c9a5835fb63c13d Mon Sep 17 00:00:00 2001 From: NightFox <0x4E69676874466F78@users.noreply.github.com> Date: Sat, 15 Jan 2022 23:04:25 +0300 Subject: [PATCH] fix tr.blend (fade fx) for sprites --- ref_vk/vk_sprite.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ref_vk/vk_sprite.c b/ref_vk/vk_sprite.c index fc9ef4a9..739ee232 100644 --- a/ref_vk/vk_sprite.c +++ b/ref_vk/vk_sprite.c @@ -938,7 +938,7 @@ void VK_SpriteDrawModel( cl_entity_t *e ) ubo->color[2] = color[2]; ubo->color[3] = tr.blend; */ - VK_RenderStateSetColor( color[0], color[1], color[2], .5f ); // FIXME VK: tr.blend + VK_RenderStateSetColor( color[0], color[1], color[2], CL_FxBlend( e ) / 255.f ); R_DrawSpriteQuad( model->name, frame, origin, v_right, v_up, scale, frame->gl_texturenum, e->curstate.rendermode, color ); } else