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https://github.com/w23/xash3d-fwgs
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ref_soft: Another bound check implementation (todo: compare)
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commit
99fa5d0252
188
r_polyse.c
188
r_polyse.c
@ -206,44 +206,6 @@ void R_DrawTriangle( void )
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}
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}
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/// TODO: fix this and do not check bounds in shader
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static inline qboolean R_CheckBounds( void)
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{
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//pixel_t *skin = r_affinetridesc.pskin;
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#if 0 // does not help. Quake 2 Developers, PLEASE FIX UR F***NG CODE!!!
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int lcount = errorterm >= 0?d_countextrastep:ubasestep;
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pixel_t *lptex1, *lptex2, *lptex3, *lptex4;
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lcount+=2;
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if( lcount <= 0 )
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lcount = 2;
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lptex1 = d_ptex + a_ststepxwhole * lcount + ((a_sstepxfrac * lcount) >> 16) + ((a_tstepxfrac * lcount) >> 16)*r_affinetridesc.skinwidth;
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lptex2 = d_ptex + a_ststepxwhole * lcount + ((a_sstepxfrac * lcount) >> 16);
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lptex3 = d_ptex + a_ststepxwhole * lcount + ((a_tstepxfrac * lcount) >> 16)*r_affinetridesc.skinwidth;
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lptex4 = d_ptex + a_ststepxwhole * lcount;
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//if( lptex1 < skin || lptex1 > skin + r_affinetridesc.skinwidth * r_affinetridesc.skinheight )
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// return false;
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// if( lptex2 < skin || lptex2 > skin + r_affinetridesc.skinwidth * r_affinetridesc.skinheight )
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// return false;
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//if( lptex3 < skin || lptex3 > skin + r_affinetridesc.skinwidth * r_affinetridesc.skinheight )
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// return false;
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// if( lptex4 < skin || lptex4 > skin + r_affinetridesc.skinwidth * r_affinetridesc.skinheight )
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// return false;
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#endif
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//if( d_ptex - skin < 0 || d_ptex - ( skin + r_affinetridesc.skinwidth * r_affinetridesc.skinheight ) >= 0 )
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//return false;
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return true;
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}
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static pixel_t *skinend;
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@ -255,6 +217,111 @@ static inline qboolean R_DrawCheckBounds( pixel_t *lptex )
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return true;
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}
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/// TODO: fix this and do not check bounds in shader
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static inline qboolean R_CheckBounds( void)
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{
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#if 0
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spanpackage_t *pspanpackage = d_pedgespanpackage;
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int lcount;
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int aspancount = d_aspancount;
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int lerrorterm = errorterm + erroradjustup;
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if (lerrorterm >= 0)
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{
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aspancount += d_countextrastep;
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lerrorterm -= erroradjustdown;
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}
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else
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{
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aspancount += ubasestep;
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}
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lcount = pspanpackage->count;//d_aspancount;//max(fabs(ubasestep),fabs(d_countextrastep));
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printf("c %d %d\n", lcount, errorterm );
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if( lcount == 0 )
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lcount = max(fabs(ubasestep),fabs(d_countextrastep));
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if( lcount < 0 )
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return false;
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if (lcount)
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{
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int lsfrac, ltfrac;
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byte *lptex;
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lptex = pspanpackage->ptex;
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lsfrac = pspanpackage->sfrac;
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ltfrac = pspanpackage->tfrac;
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do
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{
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if( !R_DrawCheckBounds( lptex ) )
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return false;
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lptex += a_ststepxwhole;
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lsfrac += a_sstepxfrac;
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lptex += lsfrac >> 16;
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lsfrac &= 0xFFFF;
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ltfrac += a_tstepxfrac;
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if (ltfrac & 0x10000)
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{
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lptex += r_affinetridesc.skinwidth;
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ltfrac &= 0xFFFF;
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}
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} while (--lcount);
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}
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return true;
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#endif
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return true;
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}
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/// TODO: fix this and do not check bounds in shader
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static inline qboolean R_CheckBounds2( spanpackage_t *pspanpackage, int lcount )
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{
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int lsfrac, ltfrac;
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byte *lptex;
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lptex = pspanpackage->ptex;
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lsfrac = pspanpackage->sfrac;
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ltfrac = pspanpackage->tfrac;
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do
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{
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if( !R_DrawCheckBounds( lptex ) )
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return false;
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lptex += a_ststepxwhole;
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lsfrac += a_sstepxfrac;
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lptex += lsfrac >> 16;
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lsfrac &= 0xFFFF;
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ltfrac += a_tstepxfrac;
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if (ltfrac & 0x10000)
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{
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lptex += r_affinetridesc.skinwidth;
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ltfrac &= 0xFFFF;
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}
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} while (--lcount);
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// try cover all edge cases
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/*
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if( !R_DrawCheckBounds(lptex) )
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return false;
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lcount--;
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if( !R_DrawCheckBounds(lptex + a_ststepxwhole * lcount + ((lsfrac * lcount) >> 16)) )
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return false;
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if( !R_DrawCheckBounds(lptex + a_ststepxwhole * lcount + ((ltfrac * lcount) >> 16) * r_affinetridesc.skinwidth ) )
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return false;
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if( !R_DrawCheckBounds(lptex + ((ltfrac * lcount) >> 16) * r_affinetridesc.skinwidth ) )
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return false;
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if( !R_DrawCheckBounds(lptex + a_ststepxwhole * lcount + ((lsfrac * lcount) >> 16) + ((ltfrac * lcount) >> 16) * r_affinetridesc.skinwidth ) )
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return false;
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*/
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return true;
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}
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/*
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===================
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R_PolysetScanLeftEdge_C
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@ -815,6 +882,10 @@ void R_PolysetDrawSpansBlended( spanpackage_t *pspanpackage)
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if (lcount)
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{
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#if BOUNDCHECK_MODE == 0
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if( !R_CheckBounds2( pspanpackage, lcount ) )
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return;
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#endif
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lpdest = pspanpackage->pdest;
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lptex = pspanpackage->ptex;
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lpz = pspanpackage->pz;
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@ -834,8 +905,10 @@ void R_PolysetDrawSpansBlended( spanpackage_t *pspanpackage)
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return;
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}
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#endif
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#if BOUNDCHECK_MODE == 1
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if( !R_DrawCheckBounds( lptex ) )
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return;
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#endif
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pixel_t temp = *lptex;//vid.colormap[*lptex + ( llight & 0xFF00 )];
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temp = BLEND_COLOR(temp, vid.color);
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@ -907,13 +980,19 @@ void R_PolysetDrawSpansAdditive( spanpackage_t *pspanpackage)
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ltfrac = pspanpackage->tfrac;
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llight = pspanpackage->light;
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lzi = pspanpackage->zi;
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#if BOUNDCHECK_MODE == 0
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if( !R_CheckBounds2( pspanpackage, lcount ) )
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return;
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#endif
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do
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{
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if ((lzi >> 16) >= *lpz)
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{
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#if BOUNDCHECK_MODE == 1
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if( !R_DrawCheckBounds( lptex ) )
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return;
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#endif
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#if 0
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if((int)(lptex - (pixel_t*)r_affinetridesc.pskin) > r_affinetridesc.skinwidth * r_affinetridesc.skinheight || (int)(lptex - (pixel_t*)r_affinetridesc.pskin) < 0 )
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{
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@ -981,6 +1060,10 @@ void R_PolysetDrawSpansGlow( spanpackage_t *pspanpackage)
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if (lcount)
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{
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#if BOUNDCHECK_MODE == 0
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if( !R_CheckBounds2( pspanpackage, lcount ) )
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return;
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#endif
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lpdest = pspanpackage->pdest;
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lptex = pspanpackage->ptex;
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lpz = pspanpackage->pz;
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@ -993,8 +1076,10 @@ void R_PolysetDrawSpansGlow( spanpackage_t *pspanpackage)
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{
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//if ((lzi >> 16) >= *lpz)
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{
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#if BOUNDCHECK_MODE == 1
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if( !R_DrawCheckBounds( lptex ) )
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return;
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#endif
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#if 0
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if((int)(lptex - (pixel_t*)r_affinetridesc.pskin) > r_affinetridesc.skinwidth * r_affinetridesc.skinheight || (int)(lptex - (pixel_t*)r_affinetridesc.pskin) < 0 )
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{
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@ -1062,6 +1147,10 @@ void R_PolysetDrawSpansTextureBlended( spanpackage_t *pspanpackage)
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if (lcount)
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{
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#if BOUNDCHECK_MODE == 0
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if( !R_CheckBounds2( pspanpackage, lcount ) )
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return;
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#endif
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lpdest = pspanpackage->pdest;
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lptex = pspanpackage->ptex;
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lpz = pspanpackage->pz;
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@ -1074,8 +1163,10 @@ void R_PolysetDrawSpansTextureBlended( spanpackage_t *pspanpackage)
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{
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if ((lzi >> 16) >= *lpz)
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{
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#if BOUNDCHECK_MODE == 1
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if( !R_DrawCheckBounds( lptex ) )
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return;
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#endif
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#if 0
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if((int)(lptex - (pixel_t*)r_affinetridesc.pskin) > r_affinetridesc.skinwidth * r_affinetridesc.skinheight || (int)(lptex - (pixel_t*)r_affinetridesc.pskin) < 0 )
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{
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@ -1469,6 +1560,7 @@ void R_PolysetFillSpans8 (spanpackage_t *pspanpackage)
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do
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{
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lcount = d_aspancount - pspanpackage->count;
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d_ptex + a_ststepxwhole * lcount + ((a_sstepxfrac * lcount) >> 16) + ((a_tstepxfrac * lcount) >> 16)*r_affinetridesc.skinwidth;
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errorterm += erroradjustup;
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if (errorterm >= 0)
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@ -1489,6 +1581,10 @@ void R_PolysetFillSpans8 (spanpackage_t *pspanpackage)
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int llight;
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int lzi;
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short *lpz;
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#if BOUNDCHECK_MODE == 0
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if( !R_CheckBounds2( pspanpackage, lcount ) )
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return;
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#endif
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lpdest = pspanpackage->pdest;
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lptex = pspanpackage->ptex;
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@ -1502,8 +1598,10 @@ void R_PolysetFillSpans8 (spanpackage_t *pspanpackage)
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{
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if ((lzi >> 16) >= *lpz)
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{
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#if BOUNDCHECK_MODE == 1
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if( !R_DrawCheckBounds( lptex ) )
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return;
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#endif
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//PGM
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/*if(r_newrefdef.rdflags & RDF_IRGOGGLES && RI.currententity->flags & RF_IR_VISIBLE)
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*lpdest = ((byte *)vid.colormap)[irtable[*lptex]];
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@ -1540,7 +1638,7 @@ void R_PolysetFillSpans8 (spanpackage_t *pspanpackage)
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lptex += r_affinetridesc.skinwidth;
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ltfrac &= 0xFFFF;
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}
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} while (lcount--);
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} while (--lcount);
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}
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pspanpackage ++;
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@ -1612,8 +1710,7 @@ void R_RasterizeAliasPolySmooth (void)
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if (initialleftheight == 1)
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{
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if( !R_CheckBounds() )
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return;
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d_pedgespanpackage->pdest = d_pdest;
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d_pedgespanpackage->pz = d_pz;
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d_pedgespanpackage->count = d_aspancount;
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@ -1625,7 +1722,8 @@ void R_RasterizeAliasPolySmooth (void)
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// FIXME: need to clamp l, s, t, at both ends?
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d_pedgespanpackage->light = d_light;
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d_pedgespanpackage->zi = d_zi;
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if( !R_CheckBounds() )
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return;
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d_pedgespanpackage++;
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}
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else
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@ -1745,8 +1843,6 @@ void R_RasterizeAliasPolySmooth (void)
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d_pdest = (pixel_t *)d_viewbuffer + ystart * r_screenwidth + plefttop[0];
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d_pz = d_pzbuffer + ystart * d_zwidth + plefttop[0];
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if( !R_CheckBounds() )
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return;
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if (height == 1)
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@ -1763,6 +1859,8 @@ void R_RasterizeAliasPolySmooth (void)
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d_pedgespanpackage->light = d_light;
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d_pedgespanpackage->zi = d_zi;
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if( !R_CheckBounds() )
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return;
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d_pedgespanpackage++;
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}
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else
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