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lowmemory: remove datagram limit
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@ -32,8 +32,6 @@ typedef enum
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#define MAX_INIT_MSG 0x20000 // max length of possible message
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#if XASH_LOW_MEMORY == 2
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#define MAX_INIT_MSG 0x8000
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#define MAX_DATAGRAM 1024
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#define MAX_MULTICAST 1024
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#endif
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// net packets type
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#define NET_HEADER_OUTOFBANDPACKET -1
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@ -89,9 +89,9 @@ GNU General Public License for more details.
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#define NETSPLIT_HEADER_SIZE 18
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#if XASH_LOW_MEMORY == 2
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#define MULTIPLAYER_BACKUP 4 // how many data slots to use when in multiplayer (must be power of 2)
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#define SINGLEPLAYER_BACKUP 4 // same for single player
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#define NUM_PACKET_ENTITIES 32 // 170 Mb for multiplayer with 32 players
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#define MULTIPLAYER_BACKUP 4 // breaks protocol in legacy mode, new protocol status unknown
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#define SINGLEPLAYER_BACKUP 4
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#define NUM_PACKET_ENTITIES 32
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#define MAX_CUSTOM_BASELINES 8
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#define NET_MAX_FRAGMENT 32768
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#endif
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