ref: gl: psvita: use Cvar_FullSet to disable r_studio_drawelements

This commit is contained in:
fgsfds 2023-02-26 20:49:17 +01:00 committed by Alibek Omarov
parent 2bacc91922
commit aa4e2f0ae4
1 changed files with 1 additions and 1 deletions

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@ -152,7 +152,7 @@ void R_StudioInit( void )
#if XASH_PSVITA
// don't do the same array-building work twice since that's what our FFP shim does anyway
gEngfuncs.Cvar_SetValue( "r_studio_drawelements", 0 );
gEngfuncs.Cvar_FullSet( "r_studio_drawelements", "0", FCVAR_READ_ONLY );
#endif
Matrix3x4_LoadIdentity( g_studio.rotationmatrix );