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https://github.com/w23/xash3d-fwgs
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engine: support compiling with gcc3
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7a7bca2991
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@ -232,7 +232,7 @@ typedef struct mextrasurf_s
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int reserved[32]; // just for future expansions or mod-makers
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} mextrasurf_t;
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typedef struct msurface_s
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struct msurface_s
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{
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int visframe; // should be drawn when node is crossed
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@ -264,7 +264,7 @@ typedef struct msurface_s
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color24 *samples; // note: this is the actual lightmap data for this surface
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decal_t *pdecals;
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} msurface_t;
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};
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typedef struct hull_s
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{
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@ -729,7 +729,6 @@ enum
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typedef int func_t;
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typedef int string_t;
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typedef unsigned char byte;
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typedef unsigned short word;
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#include "xash3d_types.h"
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@ -84,7 +84,6 @@ color24 gTracerColors[] =
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#define FTENT_CLIENTCUSTOM 0x00080000 // Must specify callback. Callback function is responsible for killing tempent and updating fields ( unless other flags specify how to do things )
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#define FTENT_SCALE 0x00100000 // An experiment
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typedef struct tempent_s TEMPENTITY;
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struct pmtrace_s;
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typedef struct tempent_s
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{
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@ -99,7 +98,7 @@ typedef struct tempent_s
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int hitSound;
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void (*hitcallback)( struct tempent_s *ent, struct pmtrace_s *ptr );
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void (*callback)( struct tempent_s *ent, float frametime, float currenttime );
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TEMPENTITY *next;
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struct tempent_s *next;
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int priority;
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short clientIndex; // if attached, this is the index of the client to stick to
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// if COLLIDEALL, this is the index of the client to ignore
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@ -11,9 +11,7 @@
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typedef unsigned char byte;
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typedef int sound_t;
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typedef float vec_t;
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typedef vec_t vec2_t[2];
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typedef vec_t vec3_t[3];
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typedef vec_t vec4_t[4];
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typedef vec_t quat_t[4];
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typedef byte rgba_t[4]; // unsigned byte colorpack
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typedef byte rgb_t[3]; // unsigned byte colorpack
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@ -16,6 +16,7 @@ GNU General Public License for more details.
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#ifndef CLIENT_H
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#define CLIENT_H
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#include "xash3d_types.h"
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#include "mathlib.h"
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#include "cdll_int.h"
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#include "menu_int.h"
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@ -38,8 +39,6 @@ GNU General Public License for more details.
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#define SPR_HUDSPRITE 1 // hud sprite
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#define SPR_MAPSPRITE 2 // contain overview.bmp that diced into frames 128x128
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typedef int sound_t;
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//=============================================================================
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typedef struct netbandwithgraph_s
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{
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@ -41,8 +41,8 @@ typedef struct
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float length;
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} sentence_t;
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typedef struct channel_s channel_t;
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void VOX_LoadWord( channel_t *pchan );
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void VOX_FreeWord( channel_t *pchan );
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struct channel_s;
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void VOX_LoadWord( struct channel_s *pchan );
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void VOX_FreeWord( struct channel_s *pchan );
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#endif
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@ -829,7 +829,7 @@ void HPAK_FlushHostQueue( void );
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// shared calls
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struct physent_s;
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typedef struct sv_client_s sv_client_t;
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struct sv_client_s;
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typedef struct sizebuf_s sizebuf_t;
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qboolean CL_IsInGame( void );
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qboolean CL_IsInMenu( void );
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@ -858,7 +858,7 @@ void SV_CreateDecal( sizebuf_t *msg, const float *origin, int decalIndex, int en
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void Log_Printf( const char *fmt, ... ) _format( 1 );
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void SV_BroadcastCommand( const char *fmt, ... ) _format( 1 );
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qboolean SV_RestoreCustomDecal( struct decallist_s *entry, edict_t *pEdict, qboolean adjacent );
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void SV_BroadcastPrintf( sv_client_t *ignore, char *fmt, ... ) _format( 2 );
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void SV_BroadcastPrintf( struct sv_client_s *ignore, char *fmt, ... ) _format( 2 );
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int R_CreateDecalList( struct decallist_s *pList );
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void R_ClearAllDecals( void );
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void CL_ClearStaticEntities( void );
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@ -960,14 +960,6 @@ void ID_Init( void );
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const char *ID_GetMD5( void );
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void GAME_EXPORT ID_SetCustomClientID( const char *id );
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//
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// sequence.c
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//
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typedef struct sequenceEntry_ sequenceEntry_s;
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typedef struct sentenceEntry_ sentenceEntry_s;
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sequenceEntry_s *Sequence_Get( const char *fileName, const char *entryName );
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sentenceEntry_s *Sequence_PickSentence( const char *groupName, int pickMethod, int *picked );
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//
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// masterlist.c
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//
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@ -74,7 +74,7 @@ typedef struct wadtype_s
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signed char type;
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} wadtype_t;
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typedef struct file_s
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struct file_s
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{
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int handle; // file descriptor
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fs_offset_t real_length; // uncompressed file size (for files opened in "read" mode)
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@ -85,9 +85,9 @@ typedef struct file_s
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// contents buffer
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fs_offset_t buff_ind, buff_len; // buffer current index and length
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byte buff[FILE_BUFF_SIZE]; // intermediate buffer
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} file_t;
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};
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typedef struct wfile_s
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struct wfile_s
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{
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string filename;
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int infotableofs;
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@ -96,7 +96,7 @@ typedef struct wfile_s
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file_t *handle;
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dlumpinfo_t *lumps;
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time_t filetime;
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} wfile_t;
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};
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typedef struct pack_s
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{
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@ -20,6 +20,7 @@ GNU General Public License for more details.
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#include "edict.h"
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#include "eiface.h"
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#include "ref_api.h"
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#include "studio.h"
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#define LM_SAMPLE_SIZE 16
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#define LM_SAMPLE_EXTRASIZE 8
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@ -172,10 +173,6 @@ void Mod_ReleaseHullPolygons( void );
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//
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// mod_studio.c
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//
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typedef struct studiohdr_s studiohdr_t;
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typedef struct mstudioseqdesc_s mstudioseqdesc_t;
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typedef struct mstudiobone_s mstudiobone_t;
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typedef struct mstudioanim_s mstudioanim_t;
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void Mod_LoadStudioModel( model_t *mod, const void *buffer, qboolean *loaded );
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void Mod_UnloadStudioModel( model_t *mod );
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void Mod_InitStudioAPI( void );
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@ -35,7 +35,7 @@ _inline int BitByte( int bits )
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return PAD_NUMBER( bits, 8 ) >> 3;
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}
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typedef struct sizebuf_s
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struct sizebuf_s
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{
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qboolean bOverflow; // overflow reading or writing
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const char *pDebugName; // buffer name (pointer to const name)
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@ -43,7 +43,7 @@ typedef struct sizebuf_s
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byte *pData;
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int iCurBit;
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int nDataBits;
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} sizebuf_t;
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};
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#define MSG_StartReading MSG_StartWriting
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#define MSG_GetNumBytesRead MSG_GetNumBytesWritten
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@ -16,6 +16,8 @@ GNU General Public License for more details.
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#ifndef NET_ENCODE_H
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#define NET_ENCODE_H
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#include "eiface.h"
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#define DT_BYTE BIT( 0 ) // A byte
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#define DT_SHORT BIT( 1 ) // 2 byte field
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#define DT_FLOAT BIT( 2 ) // A floating point field
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@ -62,7 +64,7 @@ typedef struct
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} delta_field_t;
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// one field
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typedef struct delta_s
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struct delta_s
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{
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const char *name;
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int offset; // in bytes
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@ -72,9 +74,9 @@ typedef struct delta_s
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float post_multiplier; // for DEFINE_DELTA_POST
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int bits; // how many bits we send\receive
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qboolean bInactive; // unsetted by user request
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} delta_t;
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};
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typedef void (*pfnDeltaEncode)( delta_t *pFields, const byte *from, const byte *to );
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typedef void (*pfnDeltaEncode)( struct delta_s *pFields, const byte *from, const byte *to );
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typedef struct
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{
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@ -113,24 +115,24 @@ void Delta_ParseTableField( sizebuf_t *msg );
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// encode routines
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typedef struct entity_state_s entity_state_t;
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typedef struct usercmd_s usercmd_t;
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typedef struct event_args_s event_args_t;
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typedef struct movevars_s movevars_t;
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typedef struct clientdata_s clientdata_t;
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typedef struct weapon_data_s weapon_data_t;
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void MSG_WriteDeltaUsercmd( sizebuf_t *msg, usercmd_t *from, usercmd_t *to );
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void MSG_ReadDeltaUsercmd( sizebuf_t *msg, usercmd_t *from, usercmd_t *to );
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void MSG_WriteDeltaEvent( sizebuf_t *msg, event_args_t *from, event_args_t *to );
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void MSG_ReadDeltaEvent( sizebuf_t *msg, event_args_t *from, event_args_t *to );
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qboolean MSG_WriteDeltaMovevars( sizebuf_t *msg, movevars_t *from, movevars_t *to );
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void MSG_ReadDeltaMovevars( sizebuf_t *msg, movevars_t *from, movevars_t *to );
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void MSG_WriteClientData( sizebuf_t *msg, clientdata_t *from, clientdata_t *to, float timebase );
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void MSG_ReadClientData( sizebuf_t *msg, clientdata_t *from, clientdata_t *to, float timebase );
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void MSG_WriteWeaponData( sizebuf_t *msg, weapon_data_t *from, weapon_data_t *to, float timebase, int index );
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void MSG_ReadWeaponData( sizebuf_t *msg, weapon_data_t *from, weapon_data_t *to, float timebase );
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void MSG_WriteDeltaEntity( entity_state_t *from, entity_state_t *to, sizebuf_t *msg, qboolean force, int type, float tbase, int ofs );
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qboolean MSG_ReadDeltaEntity( sizebuf_t *msg, entity_state_t *from, entity_state_t *to, int num, int type, float timebase );
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int Delta_TestBaseline( entity_state_t *from, entity_state_t *to, qboolean player, float timebase );
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struct entity_state_s;
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struct usercmd_s;
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struct event_args_s;
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struct movevars_s;
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struct clientdata_s;
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struct weapon_data_s;
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void MSG_WriteDeltaUsercmd( sizebuf_t *msg, struct usercmd_s *from, struct usercmd_s *to );
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void MSG_ReadDeltaUsercmd( sizebuf_t *msg, struct usercmd_s *from, struct usercmd_s *to );
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void MSG_WriteDeltaEvent( sizebuf_t *msg, struct event_args_s *from, struct event_args_s *to );
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void MSG_ReadDeltaEvent( sizebuf_t *msg, struct event_args_s *from, struct event_args_s *to );
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qboolean MSG_WriteDeltaMovevars( sizebuf_t *msg, struct movevars_s *from, struct movevars_s *to );
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void MSG_ReadDeltaMovevars( sizebuf_t *msg, struct movevars_s *from, struct movevars_s *to );
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void MSG_WriteClientData( sizebuf_t *msg, struct clientdata_s *from, struct clientdata_s *to, float timebase );
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void MSG_ReadClientData( sizebuf_t *msg, struct clientdata_s *from, struct clientdata_s *to, float timebase );
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void MSG_WriteWeaponData( sizebuf_t *msg, struct weapon_data_s *from, struct weapon_data_s *to, float timebase, int index );
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void MSG_ReadWeaponData( sizebuf_t *msg, struct weapon_data_s *from, struct weapon_data_s *to, float timebase );
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void MSG_WriteDeltaEntity( struct entity_state_s *from, struct entity_state_s *to, sizebuf_t *msg, qboolean force, int type, float tbase, int ofs );
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qboolean MSG_ReadDeltaEntity( sizebuf_t *msg, struct entity_state_s *from, struct entity_state_s *to, int num, int type, float timebase );
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int Delta_TestBaseline( struct entity_state_s *from, struct entity_state_s *to, qboolean player, float timebase );
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#endif//NET_ENCODE_H
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@ -60,7 +60,7 @@ typedef struct sndlib_s
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int cmd_flags;
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} sndlib_t;
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typedef struct stream_s
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struct stream_s
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{
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const streamfmt_t *format; // streamformat to operate
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@ -77,7 +77,7 @@ typedef struct stream_s
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char temp[OUTBUF_SIZE]; // mpeg decoder stuff
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size_t pos; // actual track position (or actual buffer remains)
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int buffsize; // cached buffer size
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} stream_t;
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};
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/*
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========================================================================
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@ -103,15 +103,14 @@ typedef enum
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rserr_unknown
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} rserr_t;
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typedef struct vidmode_s vidmode_t;
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struct vidmode_s;
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// Window
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qboolean R_Init_Video( const int type );
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void R_Free_Video( void );
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qboolean VID_SetMode( void );
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rserr_t R_ChangeDisplaySettings( int width, int height, qboolean fullscreen );
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int R_MaxVideoModes( void );
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vidmode_t*R_GetVideoMode( int num );
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struct vidmode_s *R_GetVideoMode( int num );
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void* GL_GetProcAddress( const char *name ); // RenderAPI requirement
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void GL_UpdateSwapInterval( void );
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int GL_SetAttribute( int attr, int val );
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@ -33,6 +33,7 @@ GNU General Public License for more details.
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#include "pm_movevars.h"
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//#include "cvar.h"
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#include "gl_export.h"
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#include "wadfile.h"
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#ifndef offsetof
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#define offsetof(s,m) (size_t)&(((s *)0)->m)
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@ -480,7 +481,6 @@ void R_AliasInit( void );
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//
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// gl_warp.c
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//
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typedef struct mip_s mip_t;
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void R_InitSkyClouds( mip_t *mt, struct texture_s *tx, qboolean custom_palette );
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void R_AddSkyBoxSurface( msurface_t *fa );
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void R_ClearSkyBox( void );
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