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https://github.com/w23/xash3d-fwgs
synced 2024-12-14 21:20:26 +01:00
engine: fix long<->int conversion UBs
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@ -48,7 +48,7 @@ typedef integer64 longtime_t;
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#define MAX_MODS 512 // environment games that engine can keep visible
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#define MAX_USERMSG_LENGTH 2048 // don't modify it's relies on a client-side definitions
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#define BIT( n ) ( 1 << ( n ))
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#define BIT( n ) ( 1U << ( n ))
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#define GAMMA ( 2.2 ) // Valve Software gamma
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#define INVGAMMA ( 1.0 / 2.2 ) // back to 1.0
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#define TEXGAMMA ( 0.9 ) // compensate dim textures
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@ -19,15 +19,15 @@ GNU General Public License for more details.
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// avikit.c
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//
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typedef struct movie_state_s movie_state_t;
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long AVI_GetVideoFrameNumber( movie_state_t *Avi, float time );
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byte *AVI_GetVideoFrame( movie_state_t *Avi, long frame );
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qboolean AVI_GetVideoInfo( movie_state_t *Avi, long *xres, long *yres, float *duration );
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int AVI_GetVideoFrameNumber( movie_state_t *Avi, float time );
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byte *AVI_GetVideoFrame( movie_state_t *Avi, int frame );
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qboolean AVI_GetVideoInfo( movie_state_t *Avi, int *xres, int *yres, float *duration );
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qboolean AVI_GetAudioInfo( movie_state_t *Avi, wavdata_t *snd_info );
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long AVI_GetAudioChunk( movie_state_t *Avi, char *audiodata, long offset, long length );
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int AVI_GetAudioChunk( movie_state_t *Avi, char *audiodata, int offset, int length );
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void AVI_OpenVideo( movie_state_t *Avi, const char *filename, qboolean load_audio, int quiet );
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movie_state_t *AVI_LoadVideo( const char *filename, qboolean load_audio );
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long AVI_TimeToSoundPosition( movie_state_t *Avi, long time );
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long AVI_GetVideoFrameCount( movie_state_t *Avi );
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int AVI_TimeToSoundPosition( movie_state_t *Avi, int time );
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int AVI_GetVideoFrameCount( movie_state_t *Avi );
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void AVI_CloseVideo( movie_state_t *Avi );
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qboolean AVI_IsActive( movie_state_t *Avi );
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void AVI_FreeVideo( movie_state_t *Avi );
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@ -16,17 +16,17 @@ GNU General Public License for more details.
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#ifndef _WIN32
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#include "common.h"
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long AVI_GetVideoFrameNumber( movie_state_t *Avi, float time )
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int AVI_GetVideoFrameNumber( movie_state_t *Avi, float time )
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{
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return 0;
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}
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byte *AVI_GetVideoFrame( movie_state_t *Avi, long frame )
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byte *AVI_GetVideoFrame( movie_state_t *Avi, int frame )
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{
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return NULL;
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}
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qboolean AVI_GetVideoInfo( movie_state_t *Avi, long *xres, long *yres, float *duration )
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qboolean AVI_GetVideoInfo( movie_state_t *Avi, int *xres, int *yres, float *duration )
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{
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return false;
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}
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@ -36,7 +36,7 @@ qboolean AVI_GetAudioInfo( movie_state_t *Avi, wavdata_t *snd_info )
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return false;
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}
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long AVI_GetAudioChunk( movie_state_t *Avi, char *audiodata, long offset, long length )
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int AVI_GetAudioChunk( movie_state_t *Avi, char *audiodata, int offset, int length )
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{
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return 0;
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}
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@ -51,12 +51,12 @@ movie_state_t *AVI_LoadVideo( const char *filename, qboolean load_audio )
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return NULL;
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}
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long AVI_TimeToSoundPosition( movie_state_t *Avi, long time )
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int AVI_TimeToSoundPosition( movie_state_t *Avi, int time )
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{
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return 0;
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}
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long AVI_GetVideoFrameCount( movie_state_t *Avi )
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int AVI_GetVideoFrameCount( movie_state_t *Avi )
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{
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return 0;
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}
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@ -251,7 +251,7 @@ qboolean AVI_ACMConvertAudio( movie_state_t *Avi )
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return true;
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}
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qboolean AVI_GetVideoInfo( movie_state_t *Avi, long *xres, long *yres, float *duration )
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qboolean AVI_GetVideoInfo( movie_state_t *Avi, int *xres, int *yres, float *duration )
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{
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if( !Avi->active )
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return false;
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@ -269,7 +269,7 @@ qboolean AVI_GetVideoInfo( movie_state_t *Avi, long *xres, long *yres, float *du
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}
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// returns a unique frame identifier
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long AVI_GetVideoFrameNumber( movie_state_t *Avi, float time )
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int AVI_GetVideoFrameNumber( movie_state_t *Avi, float time )
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{
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if( !Avi->active )
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return 0;
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@ -277,7 +277,7 @@ long AVI_GetVideoFrameNumber( movie_state_t *Avi, float time )
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return (time * Avi->video_fps);
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}
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long AVI_GetVideoFrameCount( movie_state_t *Avi )
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int AVI_GetVideoFrameCount( movie_state_t *Avi )
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{
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if( !Avi->active )
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return 0;
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@ -285,7 +285,7 @@ long AVI_GetVideoFrameCount( movie_state_t *Avi )
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return Avi->video_frames;
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}
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long AVI_TimeToSoundPosition( movie_state_t *Avi, long time )
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int AVI_TimeToSoundPosition( movie_state_t *Avi, int time )
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{
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if( !Avi->active || !Avi->audio_stream )
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return 0;
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@ -382,7 +382,7 @@ qboolean AVI_SeekPosition( movie_state_t *Avi, dword offset )
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}
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// get a chunk of audio from the stream (in bytes)
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long AVI_GetAudioChunk( movie_state_t *Avi, char *audiodata, long offset, long length )
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int AVI_GetAudioChunk( movie_state_t *Avi, char *audiodata, int offset, int length )
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{
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long result = 0;
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int i;
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@ -95,7 +95,7 @@ static void *pfnGetNativeObject( const char *obj )
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return Platform_GetNativeObject( obj );
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}
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void IN_TouchHideButtons( const char *str, qboolean hide )
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void IN_TouchHideButtons( const char *str, unsigned char hide )
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{
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}
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@ -24,7 +24,7 @@ AVI PLAYING
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=================================================================
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*/
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static long xres, yres;
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static int xres, yres;
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static float video_duration;
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static float cin_time;
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static int cin_frame;
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@ -57,7 +57,7 @@ void IN_TouchDraw( void );
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void IN_TouchEditClear( void );
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void IN_TouchSetClientOnly( qboolean state );
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void IN_TouchRemoveButton( const char *name );
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void IN_TouchHideButtons( const char *name, qboolean hide );
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void IN_TouchHideButtons( const char *name, unsigned char hide );
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//void IN_TouchSetCommand( const char *name, const char *command );
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//void IN_TouchSetTexture( const char *name, const char *texture );
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//void IN_TouchSetColor( const char *name, byte *color );
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@ -118,7 +118,7 @@ static void pfnGetPredictedOrigin( vec3_t v )
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VectorCopy( cl.simorg, v );
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}
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static color24 *pfnCL_GetPaletteColor(int color) // clgame.palette[color]
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static color24 *pfnCL_GetPaletteColor( int color ) // clgame.palette[color]
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{
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return &clgame.palette[color];
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}
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@ -201,13 +201,13 @@ static ref_api_t gEngfuncs =
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{
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pfnEngineGetParm,
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Cvar_Get,
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Cvar_FindVarExt,
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(void*)Cvar_Get,
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(void*)Cvar_FindVarExt,
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Cvar_VariableValue,
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Cvar_VariableString,
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Cvar_SetValue,
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Cvar_Set,
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Cvar_RegisterVariable,
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(void*)Cvar_RegisterVariable,
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Cvar_FullSet,
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Cmd_AddRefCommand,
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@ -52,7 +52,7 @@ struct ref_viewpass_s;
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typedef struct ui_enginefuncs_s
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{
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// image handlers
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HIMAGE (*pfnPIC_Load)( const char *szPicName, const byte *ucRawImage, long ulRawImageSize, long flags );
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HIMAGE (*pfnPIC_Load)( const char *szPicName, const byte *ucRawImage, int ulRawImageSize, int flags );
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void (*pfnPIC_Free)( const char *szPicName );
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int (*pfnPIC_Width)( HIMAGE hPic );
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int (*pfnPIC_Height)( HIMAGE hPic );
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@ -168,7 +168,7 @@ typedef struct ui_enginefuncs_s
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int (*pfnCompareFileTime)( const char *filename1, const char *filename2, int *iCompare );
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const char *(*pfnGetModeString)( int vid_mode );
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int (*COM_SaveFile)( const char *filename, const void *data, long len );
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int (*COM_SaveFile)( const char *filename, const void *data, int len );
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int (*COM_RemoveFile)( const char *filepath );
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} ui_enginefuncs_t;
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@ -102,7 +102,7 @@ typedef struct server_physics_api_s
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int (*pfnSaveLump)( const char *filename, const int lump, void *lumpdata, int lumpsize );
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// FS tools
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int (*pfnSaveFile)( const char *filename, const void *data, long len );
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int (*pfnSaveFile)( const char *filename, const void *data, int len );
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const byte *(*pfnLoadImagePixels)( const char *filename, int *width, int *height );
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const char* (*pfnGetModelName)( int modelindex );
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@ -292,7 +292,7 @@ typedef struct ref_api_s
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struct cl_entity_s *(*GetViewModel)( void );
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struct cl_entity_s *(*GetEntityByIndex)( int idx );
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struct cl_entity_s *(*R_BeamGetEntity)( int index );
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struct cl_entity_s *(*CL_GetWaterEntity)( vec3_t p );
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struct cl_entity_s *(*CL_GetWaterEntity)( const vec3_t p );
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qboolean (*CL_AddVisibleEntity)( cl_entity_t *ent, int entityType );
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// brushes
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@ -341,7 +341,7 @@ typedef struct ref_api_s
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struct screenfade_s *(*GetScreenFade)( void );
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struct client_textmessage_s *(*pfnTextMessageGet)( const char *pName );
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void (*GetPredictedOrigin)( vec3_t v );
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byte *(*CL_GetPaletteColor)(int color); // clgame.palette[color]
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color24 *(*CL_GetPaletteColor)(int color); // clgame.palette[color]
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void (*CL_GetScreenInfo)( int *width, int *height ); // clgame.scrInfo, ptrs may be NULL
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void (*SetLocalLightLevel)( int level ); // cl.local.light_level
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int (*Sys_CheckParm)( const char *flag );
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@ -377,7 +377,7 @@ typedef struct ref_api_s
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// video init
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// try to create window
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// will call GL_SetupAttributes in case of REF_GL
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int (*R_Init_Video)( int type );
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qboolean (*R_Init_Video)( int type );
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void (*R_Free_Video)( void );
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// GL
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2
mainui
2
mainui
@ -1 +1 @@
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Subproject commit ebc9d90fb16b713f484ddee9c6755fe6281c7fe0
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Subproject commit ec653a40ba1e1d43cdd99c285fafbc205e2c7c58
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