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Add new locations for materials.mat
pbr/sprites/materials.mat pbr/gfx/env/materials.mat
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@ -179,6 +179,8 @@ void XVK_ReloadMaterials( void ) {
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loadMaterialsFromFile( "pbr/materials.mat" );
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loadMaterialsFromFile( "pbr/models/materials.mat" );
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loadMaterialsFromFile( "pbr/sprites/materials.mat" );
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loadMaterialsFromFile( "pbr/gfx/env/materials.mat" );
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{
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const char *wad = g_map_entities.wadlist;
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