Fix implicit function declaration. Fix struct declaration in parameter list

This commit is contained in:
Alibek Omarov 2018-04-21 00:05:08 +03:00
parent fd1f0e685a
commit b7622e6009
5 changed files with 14 additions and 3 deletions

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@ -112,6 +112,7 @@ typedef struct hud_player_info_s
struct screenfade_s;
struct tagPOINT;
struct event_args_s;
typedef struct cl_enginefuncs_s
{

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@ -1084,6 +1084,14 @@ void ID_Init( void );
const char *ID_GetMD5( void );
void GAME_EXPORT ID_SetCustomClientID( const char *id );
//
// sequence.c
//
typedef struct sequenceEntry_ sequenceEntry_s;
typedef struct sentenceEntry_ sentenceEntry_s;
sequenceEntry_s *Sequence_Get( const char *fileName, const char *entryName );
sentenceEntry_s *Sequence_PickSentence( const char *groupName, int pickMethod, int *picked );
#ifdef __cplusplus
}
#endif

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@ -97,6 +97,7 @@ typedef struct
typedef unsigned long CRC32_t;
typedef struct delta_s delta_t;
struct entity_state_s;
// Engine hands this to DLLs for functionality callbacks
typedef struct enginefuncs_s

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@ -16,6 +16,7 @@ GNU General Public License for more details.
#include "common.h"
#include "server.h"
#include "net_encode.h"
#include "library.h"
int SV_UPDATE_BACKUP = SINGLEPLAYER_BACKUP;
@ -945,4 +946,4 @@ State machine exec changelevel path
void SV_ExecChangeLevel( void )
{
SV_ChangeLevel( GameState->loadGame, GameState->levelName, GameState->landmarkName, GameState->backgroundMap );
}
}

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@ -132,7 +132,7 @@ void Log_Printf( const char *fmt, ... )
}
}
static void Log_PrintServerCvar( const char *var_name, const char *var_value, const char *unused2, void *unused3 )
static void Log_PrintServerCvar( const char *var_name, const char *var_value, void *unused2, void *unused3 )
{
Log_Printf( "Server cvar \"%s\" = \"%s\"\n", var_name, var_value );
}
@ -190,4 +190,4 @@ qboolean SV_ServerLog_f( sv_client_t *cl )
}
return true;
}
}