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https://github.com/w23/xash3d-fwgs
synced 2024-12-15 05:29:51 +01:00
wscript: remove DEST_OS2
This commit is contained in:
parent
cd0f7af38a
commit
b91e97ca53
@ -9,12 +9,10 @@ top = '.'
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def options(opt):
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grp = opt.add_option_group('Engine options')
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grp.add_option(
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'--enable-bsp2', action = 'store_true', dest = 'SUPPORT_BSP2_FORMAT', default = False,
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grp.add_option('--enable-bsp2', action = 'store_true', dest = 'SUPPORT_BSP2_FORMAT', default = False,
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help = 'build engine with BSP2 map support(recommended for Quake, breaks compatibility!)')
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grp.add_option(
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'--stdin-input', action = 'store_true', dest = 'USE_SELECT', default = None,
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grp.add_option('--stdin-input', action = 'store_true', dest = 'USE_SELECT', default = None,
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help = 'enable console input from stdin (default for dedicated)')
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opt.load('sdl2')
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@ -22,13 +20,12 @@ def options(opt):
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def configure(conf):
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# check for dedicated server build
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if conf.options.DEDICATED:
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if(conf.env.DEST_OS == 'linux'):
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if conf.env.DEST_OS == 'linux':
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conf.check_cc( lib='rt' )
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conf.env.append_unique('DEFINES', 'XASH_DEDICATED')
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elif conf.env.DEST_OS2 == 'android': # Android doesn't need SDL2
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conf.check_cc(lib='android')
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conf.check_cc(lib='log')
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conf.check_cc(lib='EGL')
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conf.env.append_unique('DEFINES', 'XASH_DEDICATED=1')
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elif conf.env.DEST_OS == 'android': # Android doesn't need SDL2
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for i in ['android', 'log', 'EGL']:
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conf.check_cc(lib = i)
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else:
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conf.load('sdl2')
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if not conf.env.HAVE_SDL2:
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@ -40,6 +37,7 @@ def configure(conf):
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if conf.options.USE_SELECT == None:
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conf.options.USE_SELECT = conf.options.DEDICATED
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if conf.options.USE_SELECT:
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conf.env.append_unique('DEFINES', 'XASH_USE_SELECT')
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@ -77,9 +75,9 @@ def build(bld):
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libs.append('SDL2')
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source += bld.path.ant_glob(['platform/sdl/*.c'])
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if bld.env.DEST_OS2 == 'android':
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if bld.env.DEST_OS == 'android':
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libs += ['LOG', 'EGL', 'ANDROID']
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source += bld.path.ant_glob(['platform/android/*.cpp', 'platform/android/*.c'])
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source += bld.path.ant_glob(['platform/android/*.cpp', 'platform/android/*.c', 'platform/linux/*.c'])
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# add client files
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if not bld.env.DEDICATED:
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@ -101,8 +99,7 @@ def build(bld):
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install_path = bld.env.LIBDIR
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features = 'c cshlib'
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bld(
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source = source,
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bld(source = source,
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target = 'xash',
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features = features,
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includes = includes,
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2
mainui
2
mainui
@ -1 +1 @@
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Subproject commit c3095f477ff4ecfd8bc1f803c6d9e6e63ba32926
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Subproject commit 59d65fdf60b088846bcd01de97481724ac40e8cb
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17
wscript
17
wscript
@ -98,7 +98,7 @@ def configure(conf):
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conf.env.append_unique('CXXFLAGS_cxxstlib', '-fPIC')
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# modify options dictionary early
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if conf.env.DEST_OS2 == 'android':
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if conf.env.DEST_OS == 'android':
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conf.options.ALLOW64 = True # skip pointer length check
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conf.options.NO_VGUI = True # skip vgui
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conf.options.NANOGL = True
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@ -115,7 +115,7 @@ def configure(conf):
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conf.env.BIT32_ALLOW64 = True
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conf.env.BIT32_MANDATORY = not conf.env.BIT32_ALLOW64
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conf.load('force_32bit')
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if conf.env.DEST_OS2 != 'android' and not conf.options.DEDICATED:
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if conf.env.DEST_OS != 'android' and not conf.options.DEDICATED:
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conf.load('sdl2')
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linker_flags = {
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@ -193,8 +193,10 @@ def configure(conf):
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conf.check_cc( lib='dl' )
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if conf.env.DEST_OS != 'win32':
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if conf.env.DEST_OS2 != 'android':
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conf.check_cc( lib='m' ) # HACK: already added in xcompile!
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if not conf.env.LIB_M: # HACK: already added in xcompile!
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conf.check_cc( lib='m' )
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if conf.env.DEST_OS != 'android': # Android has pthread directly in libc
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conf.check_cc( lib='pthread' )
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else:
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# Common Win32 libraries
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@ -212,8 +214,7 @@ def configure(conf):
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# indicate if we are packaging for Linux/BSD
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if(not conf.options.WIN_INSTALL and
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conf.env.DEST_OS not in ['win32', 'darwin'] and
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conf.env.DEST_OS2 not in ['android']):
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conf.env.DEST_OS not in ['win32', 'darwin', 'android']):
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conf.env.LIBDIR = conf.env.BINDIR = '${PREFIX}/lib/xash3d'
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else:
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conf.env.LIBDIR = conf.env.BINDIR = conf.env.PREFIX
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@ -224,7 +225,7 @@ def configure(conf):
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if conf.env.SINGLE_BINARY and i.singlebin:
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continue
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if conf.env.DEST_OS2 == 'android' and i.singlebin:
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if conf.env.DEST_OS == 'android' and i.singlebin:
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continue
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if conf.env.DEDICATED and i.dedicated:
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@ -237,7 +238,7 @@ def build(bld):
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if bld.env.SINGLE_BINARY and i.singlebin:
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continue
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if bld.env.DEST_OS2 == 'android' and i.singlebin:
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if bld.env.DEST_OS == 'android' and i.singlebin:
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continue
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if bld.env.DEDICATED and i.dedicated:
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