console: fix wrong line width on start, remove some hard-coded sizes

This commit is contained in:
mittorn 2019-10-28 12:14:19 +07:00
parent 37cba10c14
commit bb48e5209e
1 changed files with 6 additions and 5 deletions

View File

@ -1887,8 +1887,8 @@ void Con_DrawInput( int lines )
return;
y = lines - ( con.curFont->charHeight * 2 );
Con_DrawCharacter( 8, y, ']', g_color_table[7] );
Field_DrawInputLine( 16, y, &con.input );
Con_DrawCharacter( con.curFont->charWidths[' '], y, ']', g_color_table[7] );
Field_DrawInputLine( con.curFont->charWidths[' ']*2, y, &con.input );
}
/*
@ -2086,6 +2086,8 @@ void Con_DrawSolidConsole( int lines )
// draw the background
ref.dllFuncs.GL_SetRenderMode( kRenderNormal );
ref.dllFuncs.Color4ub( 255, 255, 255, 255 ); // to prevent grab color from screenfade
if( refState.width * 3 / 4 < refState.height && lines >= refState.height )
ref.dllFuncs.R_DrawStretchPic( 0, lines - refState.height, refState.width, refState.height - refState.width * 3 / 4, 0, 0, 1, 1, R_GetBuiltinTexture( REF_BLACK_TEXTURE) );
ref.dllFuncs.R_DrawStretchPic( 0, lines - refState.width * 3 / 4, refState.width, refState.width * 3 / 4, 0, 0, 1, 1, con.background );
if( !con.curFont || !host.allow_console )
@ -2139,7 +2141,7 @@ void Con_DrawSolidConsole( int lines )
y -= Con_DrawConsoleLine( y, x );
// top of console buffer or console window
if( x == 0 || y < con.curFont->charHeight )
if( x == 0 || y < con.curFont->charHeight )
break;
x--;
}
@ -2363,9 +2365,8 @@ INTERNAL RESOURCE
*/
void Con_VidInit( void )
{
Con_CheckResize();
Con_LoadConchars();
Con_CheckResize();
#if XASH_LOW_MEMORY
con.background = R_GetBuiltinTexture( REF_BLACK_TEXTURE );
#else