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https://github.com/w23/xash3d-fwgs
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platform/android: enable dynamic dladdr, fix build
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@ -69,6 +69,7 @@ SETUP BACKENDS DEFINITIONS
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#endif // XASH_MESSAGEBOX
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#define XASH_USE_EVDEV
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#define XASH_DYNAMIC_DLADDR
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#elif XASH_LINUX
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// we are building for Linux without SDL2, can draw only to framebuffer yet
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#ifndef XASH_VIDEO
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@ -243,6 +243,24 @@ void Sys_RestoreCrashHandler( void )
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#include <signal.h>
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#include <sys/mman.h>
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#ifdef XASH_DYNAMIC_DLADDR
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static int d_dladdr( void *sym, Dl_info *info )
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{
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static int (*dladdr_real) ( void *sym, Dl_info *info );
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if( !dladdr_real )
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dladdr_real = dlsym( (void*)(size_t)(-1), "dladdr" );
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memset( info, 0, sizeof( *info ) );
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if( !dladdr_real )
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return -1;
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return dladdr_real( sym, info );
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}
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#define dladdr d_dladdr
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#endif
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int printframe( char *buf, int len, int i, void *addr )
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{
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Dl_info dlinfo;
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@ -198,20 +198,21 @@ void *COM_FunctionFromName( void *hInstance, const char *pName )
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}
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#ifdef XASH_DYNAMIC_DLADDR
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int d_dladdr( void *sym, Dl_info *info )
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static int d_dladdr( void *sym, Dl_info *info )
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{
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static int (*dladdr_real) ( void *sym, Dl_info *info );
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if( !dladdr_real )
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dladdr_real = dlsym( (void*)(size_t)(-1), "dladdr" );
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Q_memset( info, 0, sizeof( *info ) );
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memset( info, 0, sizeof( *info ) );
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if( !dladdr_real )
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return -1;
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return dladdr_real( sym, info );
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}
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#define dladdr d_dladdr
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#endif
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const char *COM_NameForFunction( void *hInstance, void *function )
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