engine: server: restore original PEntityOfEntIndex function, but still bug-compatible with GoldSrc

This commit is contained in:
Alibek Omarov 2022-07-21 01:52:10 +03:00
parent 3ad60a0fa1
commit c326853617
1 changed files with 14 additions and 7 deletions

View File

@ -62,16 +62,23 @@ qboolean SV_CheckEdict( const edict_t *e, const char *file, const int line )
static edict_t *SV_PEntityOfEntIndex( const int iEntIndex, const qboolean allentities )
{
edict_t *pEdict = EDICT_NUM( iEntIndex );
qboolean player = allentities ? iEntIndex <= svs.maxclients : iEntIndex < svs.maxclients;
if( iEntIndex >= 0 && iEntIndex < GI->max_edicts )
{
edict_t *pEdict = EDICT_NUM( iEntIndex );
qboolean player = allentities ? iEntIndex <= svs.maxclients : iEntIndex < svs.maxclients;
if( !SV_IsValidEdict( pEdict ))
return NULL;
if( !iEntIndex || FBitSet( host.features, ENGINE_QUAKE_COMPATIBLE ))
return pEdict; // just get access to array
if( !player && !pEdict->pvPrivateData )
return NULL;
if( SV_IsValidEdict( pEdict ) && pEdict->pvPrivateData )
return pEdict;
return pEdict;
// g-cont: world and clients can be accessed even without private data
if( SV_IsValidEdict( pEdict ) && player )
return pEdict;
}
return NULL;
}