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https://github.com/w23/xash3d-fwgs
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engine: server: don't assert for NULL player in FatPAS/PVS if we don't need it
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@ -4150,13 +4150,13 @@ byte *pfnSetFatPVS( const float *org )
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if( !sv.worldmodel->visdata || sv_novis->value || !org || CL_DisableVisibility( ))
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if( !sv.worldmodel->visdata || sv_novis->value || !org || CL_DisableVisibility( ))
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fullvis = true;
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fullvis = true;
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ASSERT( pfnGetCurrentPlayer() != -1 );
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// portals can't change viewpoint!
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// portals can't change viewpoint!
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if( !FBitSet( sv.hostflags, SVF_MERGE_VISIBILITY ))
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if( !FBitSet( sv.hostflags, SVF_MERGE_VISIBILITY ))
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{
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{
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vec3_t viewPos, offset;
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vec3_t viewPos, offset;
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ASSERT( pfnGetCurrentPlayer() != -1 );
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// see code from client.cpp for understanding:
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// see code from client.cpp for understanding:
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// org = pView->v.origin + pView->v.view_ofs;
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// org = pView->v.origin + pView->v.view_ofs;
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// if ( pView->v.flags & FL_DUCKING )
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// if ( pView->v.flags & FL_DUCKING )
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@ -4200,13 +4200,13 @@ byte *pfnSetFatPAS( const float *org )
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if( !sv.worldmodel->visdata || sv_novis->value || !org || CL_DisableVisibility( ))
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if( !sv.worldmodel->visdata || sv_novis->value || !org || CL_DisableVisibility( ))
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fullvis = true;
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fullvis = true;
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ASSERT( pfnGetCurrentPlayer() != -1 );
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// portals can't change viewpoint!
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// portals can't change viewpoint!
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if( !FBitSet( sv.hostflags, SVF_MERGE_VISIBILITY ))
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if( !FBitSet( sv.hostflags, SVF_MERGE_VISIBILITY ))
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{
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{
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vec3_t viewPos, offset;
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vec3_t viewPos, offset;
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ASSERT( pfnGetCurrentPlayer() != -1 );
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// see code from client.cpp for understanding:
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// see code from client.cpp for understanding:
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// org = pView->v.origin + pView->v.view_ofs;
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// org = pView->v.origin + pView->v.view_ofs;
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// if ( pView->v.flags & FL_DUCKING )
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// if ( pView->v.flags & FL_DUCKING )
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