diff --git a/README.md b/README.md index 0ef030cd..6851222f 100644 --- a/README.md +++ b/README.md @@ -24,7 +24,7 @@ - Works under both Windows and Linux. - Works on both AMD and Nvidia GPUs. - Works on Steam Deck with _interactive framerates_. -- If you feel adventurous, you can follow [build instructions](https://github.com/w23/xash3d-fwgs/wiki/64-bit-build-on-Windows). Note that they might be slightly out of date, kek. +- If you feel adventurous, you can follow [build instructions](https://github.com/w23/xash3d-fwgs/wiki/How-to-build-a-64bit). Note that they might be slightly out of date, kek. ## Follow development This project is 99% developed live on stream. I'm not a graphics programmer, and have no idea what I'm doing. I'm essentially learning Vulkan, game engine renderer development, linear algebra, and ray tracing techniques while getting hands dirty with this. This is all for your amusement.