mirror of
https://github.com/w23/xash3d-fwgs
synced 2024-12-15 21:50:59 +01:00
engine: server: reformat SV_Init
This commit is contained in:
parent
77bebe3000
commit
ce1fc386a2
@ -843,93 +843,93 @@ void SV_Init( void )
|
|||||||
|
|
||||||
SV_InitHostCommands();
|
SV_InitHostCommands();
|
||||||
|
|
||||||
Cvar_Get ("protocol", va( "%i", PROTOCOL_VERSION ), FCVAR_READ_ONLY, "displays server protocol version" );
|
Cvar_Get( "protocol", va( "%i", PROTOCOL_VERSION ), FCVAR_READ_ONLY, "displays server protocol version" );
|
||||||
Cvar_Get ("suitvolume", "0.25", FCVAR_ARCHIVE, "HEV suit volume" );
|
Cvar_Get( "suitvolume", "0.25", FCVAR_ARCHIVE, "HEV suit volume" );
|
||||||
Cvar_Get ("sv_background", "0", FCVAR_READ_ONLY, "indicate what background map is running" );
|
Cvar_Get( "sv_background", "0", FCVAR_READ_ONLY, "indicate what background map is running" );
|
||||||
Cvar_Get( "gamedir", GI->gamefolder, FCVAR_READ_ONLY, "game folder" );
|
Cvar_Get( "gamedir", GI->gamefolder, FCVAR_READ_ONLY, "game folder" );
|
||||||
Cvar_Get( "sv_alltalk", "1", 0, "allow to talking for all players (legacy, unused)" );
|
Cvar_Get( "sv_alltalk", "1", 0, "allow to talking for all players (legacy, unused)" );
|
||||||
Cvar_Get( "sv_allow_PhysX", "1", FCVAR_ARCHIVE, "allow XashXT to usage PhysX engine" ); // XashXT cvar
|
Cvar_Get( "sv_allow_PhysX", "1", FCVAR_ARCHIVE, "allow XashXT to usage PhysX engine" ); // XashXT cvar
|
||||||
Cvar_Get( "sv_precache_meshes", "1", FCVAR_ARCHIVE, "cache SOLID_CUSTOM meshes before level loading" ); // Paranoia 2 cvar
|
Cvar_Get( "sv_precache_meshes", "1", FCVAR_ARCHIVE, "cache SOLID_CUSTOM meshes before level loading" ); // Paranoia 2 cvar
|
||||||
Cvar_Get ("mapcyclefile", "mapcycle.txt", 0, "name of config file for map changing rules" );
|
Cvar_Get( "mapcyclefile", "mapcycle.txt", 0, "name of config file for map changing rules" );
|
||||||
Cvar_Get ("servercfgfile","server.cfg", 0, "name of dedicated server configuration file" );
|
Cvar_Get( "servercfgfile", "server.cfg", 0, "name of dedicated server configuration file" );
|
||||||
Cvar_Get ("lservercfgfile","listenserver.cfg", 0, "name of listen server configuration file" );
|
Cvar_Get( "lservercfgfile", "listenserver.cfg", 0, "name of listen server configuration file" );
|
||||||
Cvar_Get ("logsdir","logs", 0, "default folder to write server logs" );
|
Cvar_Get( "logsdir", "logs", 0, "default folder to write server logs" );
|
||||||
|
|
||||||
Cvar_RegisterVariable (&sv_zmax);
|
Cvar_RegisterVariable( &sv_zmax );
|
||||||
Cvar_RegisterVariable (&sv_wateramp);
|
Cvar_RegisterVariable( &sv_wateramp );
|
||||||
Cvar_RegisterVariable (&sv_skycolor_r);
|
Cvar_RegisterVariable( &sv_skycolor_r );
|
||||||
Cvar_RegisterVariable (&sv_skycolor_g);
|
Cvar_RegisterVariable( &sv_skycolor_g );
|
||||||
Cvar_RegisterVariable (&sv_skycolor_b);
|
Cvar_RegisterVariable( &sv_skycolor_b );
|
||||||
Cvar_RegisterVariable (&sv_skyvec_x);
|
Cvar_RegisterVariable( &sv_skyvec_x );
|
||||||
Cvar_RegisterVariable (&sv_skyvec_y);
|
Cvar_RegisterVariable( &sv_skyvec_y );
|
||||||
Cvar_RegisterVariable (&sv_skyvec_z);
|
Cvar_RegisterVariable( &sv_skyvec_z );
|
||||||
Cvar_RegisterVariable (&sv_skyname);
|
Cvar_RegisterVariable( &sv_skyname );
|
||||||
Cvar_RegisterVariable (&sv_footsteps);
|
Cvar_RegisterVariable( &sv_footsteps );
|
||||||
Cvar_RegisterVariable (&sv_wateralpha);
|
Cvar_RegisterVariable( &sv_wateralpha );
|
||||||
Cvar_RegisterVariable (&sv_cheats);
|
Cvar_RegisterVariable( &sv_cheats );
|
||||||
Cvar_RegisterVariable (&sv_airmove);
|
Cvar_RegisterVariable( &sv_airmove );
|
||||||
Cvar_RegisterVariable (&sv_fps);
|
Cvar_RegisterVariable( &sv_fps );
|
||||||
Cvar_RegisterVariable (&showtriggers);
|
Cvar_RegisterVariable( &showtriggers );
|
||||||
Cvar_RegisterVariable (&sv_aim);
|
Cvar_RegisterVariable( &sv_aim );
|
||||||
Cvar_RegisterVariable (&motdfile);
|
Cvar_RegisterVariable( &motdfile );
|
||||||
Cvar_RegisterVariable (&deathmatch);
|
Cvar_RegisterVariable( &deathmatch );
|
||||||
Cvar_RegisterVariable (&coop);
|
Cvar_RegisterVariable( &coop );
|
||||||
Cvar_RegisterVariable (&teamplay);
|
Cvar_RegisterVariable( &teamplay );
|
||||||
Cvar_RegisterVariable (&skill);
|
Cvar_RegisterVariable( &skill );
|
||||||
Cvar_RegisterVariable (&temp1);
|
Cvar_RegisterVariable( &temp1 );
|
||||||
|
|
||||||
Cvar_RegisterVariable (&rcon_password);
|
Cvar_RegisterVariable( &rcon_password );
|
||||||
Cvar_RegisterVariable (&sv_stepsize);
|
Cvar_RegisterVariable( &sv_stepsize );
|
||||||
Cvar_RegisterVariable (&sv_newunit);
|
Cvar_RegisterVariable( &sv_newunit );
|
||||||
Cvar_RegisterVariable (&hostname);
|
Cvar_RegisterVariable( &hostname );
|
||||||
timeout = Cvar_Get( "timeout", "125", FCVAR_SERVER, "connection timeout" );
|
timeout = Cvar_Get( "timeout", "125", FCVAR_SERVER, "connection timeout" );
|
||||||
sv_pausable = Cvar_Get( "pausable", "1", FCVAR_SERVER, "allow players to pause or not" );
|
sv_pausable = Cvar_Get( "pausable", "1", FCVAR_SERVER, "allow players to pause or not" );
|
||||||
sv_validate_changelevel = Cvar_Get( "sv_validate_changelevel", "1", FCVAR_ARCHIVE, "test change level for level-designer errors" );
|
sv_validate_changelevel = Cvar_Get( "sv_validate_changelevel", "1", FCVAR_ARCHIVE, "test change level for level-designer errors" );
|
||||||
Cvar_RegisterVariable (&sv_clienttrace);
|
Cvar_RegisterVariable( &sv_clienttrace );
|
||||||
Cvar_RegisterVariable (&sv_bounce);
|
Cvar_RegisterVariable( &sv_bounce );
|
||||||
Cvar_RegisterVariable (&sv_spectatormaxspeed);
|
Cvar_RegisterVariable( &sv_spectatormaxspeed );
|
||||||
Cvar_RegisterVariable (&sv_waterfriction);
|
Cvar_RegisterVariable( &sv_waterfriction );
|
||||||
Cvar_RegisterVariable (&sv_wateraccelerate);
|
Cvar_RegisterVariable( &sv_wateraccelerate );
|
||||||
Cvar_RegisterVariable (&sv_rollangle);
|
Cvar_RegisterVariable( &sv_rollangle );
|
||||||
Cvar_RegisterVariable (&sv_rollspeed);
|
Cvar_RegisterVariable( &sv_rollspeed );
|
||||||
Cvar_RegisterVariable (&sv_airaccelerate);
|
Cvar_RegisterVariable( &sv_airaccelerate );
|
||||||
Cvar_RegisterVariable (&sv_maxvelocity);
|
Cvar_RegisterVariable( &sv_maxvelocity );
|
||||||
Cvar_RegisterVariable (&sv_gravity);
|
Cvar_RegisterVariable( &sv_gravity );
|
||||||
Cvar_RegisterVariable (&sv_maxspeed);
|
Cvar_RegisterVariable( &sv_maxspeed );
|
||||||
Cvar_RegisterVariable (&sv_accelerate);
|
Cvar_RegisterVariable( &sv_accelerate );
|
||||||
Cvar_RegisterVariable (&sv_friction);
|
Cvar_RegisterVariable( &sv_friction );
|
||||||
Cvar_RegisterVariable (&sv_edgefriction);
|
Cvar_RegisterVariable( &sv_edgefriction );
|
||||||
Cvar_RegisterVariable (&sv_stopspeed);
|
Cvar_RegisterVariable( &sv_stopspeed );
|
||||||
sv_maxclients = Cvar_Get( "maxplayers", "1", FCVAR_LATCH, "server max capacity" );
|
sv_maxclients = Cvar_Get( "maxplayers", "1", FCVAR_LATCH, "server max capacity" );
|
||||||
sv_check_errors = Cvar_Get( "sv_check_errors", "0", FCVAR_ARCHIVE, "check edicts for errors" );
|
sv_check_errors = Cvar_Get( "sv_check_errors", "0", FCVAR_ARCHIVE, "check edicts for errors" );
|
||||||
public_server = Cvar_Get ("public", "0", 0, "change server type from private to public" );
|
public_server = Cvar_Get ("public", "0", 0, "change server type from private to public" );
|
||||||
sv_lighting_modulate = Cvar_Get( "r_lighting_modulate", "0.6", FCVAR_ARCHIVE, "lightstyles modulate scale" );
|
sv_lighting_modulate = Cvar_Get( "r_lighting_modulate", "0.6", FCVAR_ARCHIVE, "lightstyles modulate scale" );
|
||||||
sv_reconnect_limit = Cvar_Get ("sv_reconnect_limit", "3", FCVAR_ARCHIVE, "max reconnect attempts" );
|
sv_reconnect_limit = Cvar_Get ("sv_reconnect_limit", "3", FCVAR_ARCHIVE, "max reconnect attempts" );
|
||||||
Cvar_RegisterVariable (&sv_failuretime );
|
Cvar_RegisterVariable( &sv_failuretime );
|
||||||
Cvar_RegisterVariable (&sv_unlag);
|
Cvar_RegisterVariable( &sv_unlag );
|
||||||
Cvar_RegisterVariable (&sv_maxunlag);
|
Cvar_RegisterVariable( &sv_maxunlag );
|
||||||
Cvar_RegisterVariable (&sv_unlagpush);
|
Cvar_RegisterVariable( &sv_unlagpush );
|
||||||
Cvar_RegisterVariable (&sv_unlagsamples);
|
Cvar_RegisterVariable( &sv_unlagsamples );
|
||||||
Cvar_RegisterVariable (&sv_allow_upload);
|
Cvar_RegisterVariable( &sv_allow_upload );
|
||||||
Cvar_RegisterVariable (&sv_allow_download);
|
Cvar_RegisterVariable( &sv_allow_download );
|
||||||
Cvar_RegisterVariable (&sv_send_logos);
|
Cvar_RegisterVariable( &sv_send_logos );
|
||||||
Cvar_RegisterVariable (&sv_send_resources);
|
Cvar_RegisterVariable( &sv_send_resources );
|
||||||
Cvar_RegisterVariable (&sv_uploadmax);
|
Cvar_RegisterVariable( &sv_uploadmax );
|
||||||
Cvar_RegisterVariable (&sv_version);
|
Cvar_RegisterVariable( &sv_version );
|
||||||
Cvar_RegisterVariable (&sv_instancedbaseline);
|
Cvar_RegisterVariable( &sv_instancedbaseline );
|
||||||
Cvar_RegisterVariable (&sv_consistency);
|
Cvar_RegisterVariable( &sv_consistency );
|
||||||
Cvar_RegisterVariable (&sv_downloadurl);
|
Cvar_RegisterVariable( &sv_downloadurl );
|
||||||
sv_novis = Cvar_Get( "sv_novis", "0", 0, "force to ignore server visibility" );
|
sv_novis = Cvar_Get( "sv_novis", "0", 0, "force to ignore server visibility" );
|
||||||
sv_hostmap = Cvar_Get( "hostmap", GI->startmap, 0, "keep name of last entered map" );
|
sv_hostmap = Cvar_Get( "hostmap", GI->startmap, 0, "keep name of last entered map" );
|
||||||
Cvar_RegisterVariable (&sv_password);
|
Cvar_RegisterVariable( &sv_password );
|
||||||
Cvar_RegisterVariable (&sv_lan);
|
Cvar_RegisterVariable( &sv_lan );
|
||||||
Cvar_RegisterVariable (&violence_ablood);
|
Cvar_RegisterVariable( &violence_ablood );
|
||||||
Cvar_RegisterVariable (&violence_hblood);
|
Cvar_RegisterVariable( &violence_hblood );
|
||||||
Cvar_RegisterVariable (&violence_agibs);
|
Cvar_RegisterVariable( &violence_agibs );
|
||||||
Cvar_RegisterVariable (&violence_hgibs);
|
Cvar_RegisterVariable( &violence_hgibs );
|
||||||
Cvar_RegisterVariable (&mp_logecho);
|
Cvar_RegisterVariable( &mp_logecho );
|
||||||
Cvar_RegisterVariable (&mp_logfile);
|
Cvar_RegisterVariable( &mp_logfile );
|
||||||
Cvar_RegisterVariable (&sv_background_freeze);
|
Cvar_RegisterVariable( &sv_background_freeze );
|
||||||
|
|
||||||
sv_allow_joystick = Cvar_Get( "sv_allow_joystick", "1", FCVAR_ARCHIVE, "allow connect with joystick enabled" );
|
sv_allow_joystick = Cvar_Get( "sv_allow_joystick", "1", FCVAR_ARCHIVE, "allow connect with joystick enabled" );
|
||||||
sv_allow_mouse = Cvar_Get( "sv_allow_mouse", "1", FCVAR_ARCHIVE, "allow connect with mouse" );
|
sv_allow_mouse = Cvar_Get( "sv_allow_mouse", "1", FCVAR_ARCHIVE, "allow connect with mouse" );
|
||||||
|
Loading…
Reference in New Issue
Block a user