mirror of
https://github.com/w23/xash3d-fwgs
synced 2024-12-14 13:10:09 +01:00
commit
d9207963f9
@ -16,6 +16,7 @@
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#include "r_speeds.h"
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#include "vk_staging.h"
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#include "vk_logs.h"
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#include "profiler.h"
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#include "ref_params.h"
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#include "eiface.h"
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@ -416,7 +417,16 @@ static qboolean isSurfaceAnimated( const msurface_t *s, const struct texture_s *
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if( base->name[0] == '-' )
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return false;
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return true;
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// It is not an animation if all textures are the same
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const texture_t *prev = base;
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base = base->anim_next;
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while (base && base != prev) {
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if (prev->gl_texturenum != base->gl_texturenum)
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return true;
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base = base->anim_next;
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}
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return false;
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}
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typedef enum {
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@ -522,6 +532,7 @@ static qboolean brushCreateWaterModel(const model_t *mod, vk_brush_model_t *bmod
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}
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static void brushDrawWater(vk_brush_model_t *bmodel, const cl_entity_t *ent, int render_type, const vec4_t color, const matrix4x4 transform) {
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APROF_SCOPE_DECLARE_BEGIN(brush_draw_water, __FUNCTION__);
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ASSERT(bmodel->water.surfaces_count > 0);
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fillWaterSurfaces(NULL, bmodel, bmodel->water.render_model.geometries);
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@ -535,6 +546,8 @@ static void brushDrawWater(vk_brush_model_t *bmodel, const cl_entity_t *ent, int
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.transform = (const matrix4x4*)transform,
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.prev_transform = &bmodel->prev_transform,
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});
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APROF_SCOPE_END(brush_draw_water);
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}
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// FIXME use this
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@ -694,6 +707,7 @@ void VK_BrushModelDraw( const cl_entity_t *ent, int render_mode, float blend, co
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geom->texture = tglob.whiteTexture;
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}
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} else {
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APROF_SCOPE_DECLARE_BEGIN(brush_update_textures, "brush: update animated textures");
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// Update animated textures
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int updated_textures_count = 0;
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for (int i = 0; i < bmodel->animated_indexes_count; ++i) {
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@ -729,6 +743,7 @@ void VK_BrushModelDraw( const cl_entity_t *ent, int render_mode, float blend, co
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if (updated_textures_count > 0) {
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R_RenderModelUpdateMaterials(&bmodel->render_model, g_brush.updated_textures, updated_textures_count);
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}
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APROF_SCOPE_END(brush_update_textures);
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}
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R_RenderModelDraw(&bmodel->render_model, (r_model_draw_t){
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@ -1081,6 +1081,7 @@ int RT_LightAddPolygon(const rt_light_add_polygon_t *addpoly) {
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ASSERT(g_lights_.num_polygon_vertices + addpoly->num_vertices <= COUNTOF(g_lights_.polygon_vertices));
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{
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APROF_SCOPE_DECLARE_BEGIN(add_polygon, __FUNCTION__);
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rt_light_polygon_t *const poly = g_lights_.polygons + g_lights_.num_polygons;
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vec3_t *vertices = g_lights_.polygon_vertices + g_lights_.num_polygon_vertices;
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vec3_t normal;
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@ -1143,6 +1144,7 @@ int RT_LightAddPolygon(const rt_light_add_polygon_t *addpoly) {
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}
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g_lights_.num_polygon_vertices += addpoly->num_vertices;
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APROF_SCOPE_END(add_polygon);
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return g_lights_.num_polygons++;
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}
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}
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@ -10,6 +10,7 @@
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#include "vk_math.h"
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#include "vk_combuf.h"
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#include "vk_logs.h"
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#include "profiler.h"
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#include "eiface.h"
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#include "xash3d_mathlib.h"
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@ -262,6 +263,8 @@ qboolean RT_ModelUpdateMaterials(struct rt_model_s *model, const struct vk_rende
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if (!geom_indices_count)
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return true;
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APROF_SCOPE_DECLARE_BEGIN(update_materials, __FUNCTION__);
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int begin = 0;
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for (int i = 1; i < geom_indices_count; ++i) {
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const int geom_index = geom_indices[i];
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@ -272,8 +275,10 @@ qboolean RT_ModelUpdateMaterials(struct rt_model_s *model, const struct vk_rende
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const int offset = geom_indices[begin];
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const int count = i - begin;
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ASSERT(offset + count <= geometries_count);
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if (!RT_KusochkiUpload(model->kusochki.offset + offset, geometries + offset, count, -1, NULL))
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if (!RT_KusochkiUpload(model->kusochki.offset + offset, geometries + offset, count, -1, NULL)) {
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APROF_SCOPE_END(update_materials);
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return false;
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}
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begin = i;
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}
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@ -283,10 +288,14 @@ qboolean RT_ModelUpdateMaterials(struct rt_model_s *model, const struct vk_rende
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const int offset = geom_indices[begin];
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const int count = geom_indices_count - begin;
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ASSERT(offset + count <= geometries_count);
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if (!RT_KusochkiUpload(model->kusochki.offset + offset, geometries + offset, count, -1, NULL))
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if (!RT_KusochkiUpload(model->kusochki.offset + offset, geometries + offset, count, -1, NULL)) {
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APROF_SCOPE_END(update_materials);
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return false;
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}
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}
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APROF_SCOPE_END(update_materials);
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return true;
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}
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