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engine: menu_int: add _format and NORETURN attributes to MenuAPI
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@ -87,10 +87,10 @@ typedef struct ui_enginefuncs_s
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const char* (*pfnCmd_Args)( void );
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// debug messages (in-menu shows only notify)
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void (*Con_Printf)( const char *fmt, ... );
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void (*Con_DPrintf)( const char *fmt, ... );
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void (*Con_NPrintf)( int pos, const char *fmt, ... );
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void (*Con_NXPrintf)( struct con_nprint_s *info, const char *fmt, ... );
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void (*Con_Printf)( const char *fmt, ... ) _format( 1 );
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void (*Con_DPrintf)( const char *fmt, ... ) _format( 1 );
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void (*Con_NPrintf)( int pos, const char *fmt, ... ) _format( 2 );
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void (*Con_NXPrintf)( struct con_nprint_s *info, const char *fmt, ... ) _format( 2 );
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// sound handlers
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void (*pfnPlayLocalSound)( const char *szSound );
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@ -116,7 +116,7 @@ typedef struct ui_enginefuncs_s
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int (*CL_CreateVisibleEntity)( int type, struct cl_entity_s *ent );
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// misc handlers
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void (*pfnHostError)( const char *szFmt, ... );
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void (*pfnHostError)( const char *szFmt, ... ) _format( 1 ) NORETURN;
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int (*pfnFileExists)( const char *filename, int gamedironly );
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void (*pfnGetGameDir)( char *szGetGameDir );
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