ref_soft: de-duplicated symbols

- Compiles correctly with GCC 10 now
This commit is contained in:
FOTMarut 2020-05-02 17:25:49 +02:00 committed by Alibek Omarov
parent 53768c84d6
commit e1985eeb4f
3 changed files with 1 additions and 5 deletions

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@ -24,8 +24,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//
// current entity info
//
qboolean insubmodel;
// the currently rendering entity
vec3_t r_entorigin; // the currently rendering entity in world
// coordinates

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@ -17,14 +17,11 @@ GNU General Public License for more details.
ref_api_t gEngfuncs;
ref_globals_t *gpGlobals;
ref_instance_t RI;
gl_globals_t tr;
ref_speeds_t r_stats;
byte *r_temppool;
cvar_t *gl_emboss_scale;
cvar_t *r_drawentities;
cvar_t *r_norefresh;
cvar_t *vid_gamma;
cvar_t *vid_brightness;
viddef_t vid;
static void GAME_EXPORT R_ClearScreen( void )

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@ -1,4 +1,5 @@
#include "r_local.h"
#define APIENTRY_LINKAGE static
#include "../ref_gl/gl_export.h"
struct swblit_s