ref: gl: enable GL waves with r_ripple

This commit is contained in:
Alibek Omarov 2023-10-31 21:51:47 +03:00
parent 6c0eed1b2b
commit e481e1d73e

View File

@ -790,9 +790,7 @@ void EmitWaterPolys( msurface_t *warp, qboolean reverse )
if( !warp->polys ) return; if( !warp->polys ) return;
// set the current waveheight // set the current waveheight
if( r_ripple.value ) if( warp->polys->verts[0][2] >= RI.vieworg[2] )
waveHeight = 0;
else if( warp->polys->verts[0][2] >= RI.vieworg[2] )
waveHeight = -RI.currententity->curstate.scale; waveHeight = -RI.currententity->curstate.scale;
else waveHeight = RI.currententity->curstate.scale; else waveHeight = RI.currententity->curstate.scale;