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ref_gl, ref_soft: increase MAX_TEXTURES limit by 8192
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@ -66,7 +66,7 @@ extern poolhandle_t r_temppool;
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#define BLOCK_SIZE_DEFAULT 128 // for keep backward compatibility
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#define BLOCK_SIZE_MAX 1024
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#define MAX_TEXTURES 4096
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#define MAX_TEXTURES 8192 // a1ba: increased by users request
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#define MAX_DETAIL_TEXTURES 256
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#define MAX_LIGHTMAPS 256
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#define SUBDIVIDE_SIZE 64
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@ -59,7 +59,7 @@ extern poolhandle_t r_temppool;
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#define BLOCK_SIZE_DEFAULT 128 // for keep backward compatibility
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#define BLOCK_SIZE_MAX 1024
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#define MAX_TEXTURES 4096
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#define MAX_TEXTURES 8192 // a1ba: increased by users request
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#define MAX_DECAL_SURFS 4096
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#if XASH_LOW_MEMORY
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