mirror of
https://github.com/w23/xash3d-fwgs
synced 2024-12-15 05:29:51 +01:00
Implement --single-binary and --stdin-input options
This commit is contained in:
parent
6ba406be7d
commit
ed049ea539
@ -13,13 +13,19 @@ def options(opt):
|
||||
opt.add_option(
|
||||
'--enable-bsp2', action = 'store_true', dest = 'SUPPORT_BSP2_FORMAT', default = False,
|
||||
help = 'build engine with BSP2 map support(recommended for Quake, breaks compability!)')
|
||||
opt.add_option(
|
||||
'--single-binary', action = 'store_true', dest = 'SINGLE_BINARY', default = None,
|
||||
help = 'build single "xash" binary instead of xash.dll/libxash.so (default for dedicated)')
|
||||
opt.add_option(
|
||||
'--stdin-input', action = 'store_true', dest = 'USE_SELECT', default = None,
|
||||
help = 'enable console input from stdin (default for dedicated)')
|
||||
|
||||
|
||||
def configure(conf):
|
||||
# check for dedicated server build
|
||||
if conf.options.DEDICATED:
|
||||
if(conf.env.DEST_OS == 'linux'):
|
||||
conf.check_cc( lib='rt' )
|
||||
conf.env.append_unique('DEFINES', 'SINGLE_BINARY')
|
||||
conf.env.append_unique('DEFINES', 'XASH_DEDICATED')
|
||||
elif conf.env.DEST_OS2 == 'android': # Android doesn't need SDL2
|
||||
conf.check_cc(lib='log')
|
||||
@ -29,6 +35,17 @@ def configure(conf):
|
||||
conf.fatal('SDL2 not availiable! If you want to build dedicated server, specify --dedicated')
|
||||
conf.env.append_unique('DEFINES', 'XASH_SDL')
|
||||
|
||||
if conf.options.SINGLE_BINARY == None:
|
||||
conf.options.SINGLE_BINARY = conf.options.DEDICATED # We don't need game launcher on dedicated
|
||||
conf.env.SINGLE_BINARY = conf.options.SINGLE_BINARY
|
||||
if conf.options.SINGLE_BINARY:
|
||||
conf.env.append_unique('DEFINES', 'SINGLE_BINARY')
|
||||
|
||||
if conf.options.USE_SELECT == None:
|
||||
conf.options.USE_SELECT = conf.options.DEDICATED
|
||||
if conf.options.USE_SELECT:
|
||||
conf.env.append_unique('DEFINES', 'XASH_USE_SELECT')
|
||||
|
||||
if conf.options.SUPPORT_BSP2_FORMAT:
|
||||
conf.env.append_unique('DEFINES', 'SUPPORT_BSP2_FORMAT')
|
||||
|
||||
|
2
wscript
2
wscript
@ -100,8 +100,6 @@ def configure(conf):
|
||||
linker_flags, conf.options.BUILD_TYPE, conf.env.COMPILER_CC))
|
||||
|
||||
conf.env.DEDICATED = conf.options.DEDICATED
|
||||
conf.env.SINGLE_BINARY = conf.options.DEDICATED # We don't need game launcher on dedicated
|
||||
|
||||
if conf.env.DEST_OS == 'linux':
|
||||
conf.check_cc( lib='dl' )
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user