Implement --single-binary and --stdin-input options

This commit is contained in:
mittorn 2019-01-28 14:09:06 +00:00
parent 6ba406be7d
commit ed049ea539
2 changed files with 18 additions and 3 deletions

View File

@ -13,13 +13,19 @@ def options(opt):
opt.add_option(
'--enable-bsp2', action = 'store_true', dest = 'SUPPORT_BSP2_FORMAT', default = False,
help = 'build engine with BSP2 map support(recommended for Quake, breaks compability!)')
opt.add_option(
'--single-binary', action = 'store_true', dest = 'SINGLE_BINARY', default = None,
help = 'build single "xash" binary instead of xash.dll/libxash.so (default for dedicated)')
opt.add_option(
'--stdin-input', action = 'store_true', dest = 'USE_SELECT', default = None,
help = 'enable console input from stdin (default for dedicated)')
def configure(conf):
# check for dedicated server build
if conf.options.DEDICATED:
if(conf.env.DEST_OS == 'linux'):
conf.check_cc( lib='rt' )
conf.env.append_unique('DEFINES', 'SINGLE_BINARY')
conf.env.append_unique('DEFINES', 'XASH_DEDICATED')
elif conf.env.DEST_OS2 == 'android': # Android doesn't need SDL2
conf.check_cc(lib='log')
@ -29,6 +35,17 @@ def configure(conf):
conf.fatal('SDL2 not availiable! If you want to build dedicated server, specify --dedicated')
conf.env.append_unique('DEFINES', 'XASH_SDL')
if conf.options.SINGLE_BINARY == None:
conf.options.SINGLE_BINARY = conf.options.DEDICATED # We don't need game launcher on dedicated
conf.env.SINGLE_BINARY = conf.options.SINGLE_BINARY
if conf.options.SINGLE_BINARY:
conf.env.append_unique('DEFINES', 'SINGLE_BINARY')
if conf.options.USE_SELECT == None:
conf.options.USE_SELECT = conf.options.DEDICATED
if conf.options.USE_SELECT:
conf.env.append_unique('DEFINES', 'XASH_USE_SELECT')
if conf.options.SUPPORT_BSP2_FORMAT:
conf.env.append_unique('DEFINES', 'SUPPORT_BSP2_FORMAT')

View File

@ -100,8 +100,6 @@ def configure(conf):
linker_flags, conf.options.BUILD_TYPE, conf.env.COMPILER_CC))
conf.env.DEDICATED = conf.options.DEDICATED
conf.env.SINGLE_BINARY = conf.options.DEDICATED # We don't need game launcher on dedicated
if conf.env.DEST_OS == 'linux':
conf.check_cc( lib='dl' )