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https://github.com/w23/xash3d-fwgs
synced 2024-12-13 12:40:34 +01:00
wscript: allow to setup engine default gamedir during configure
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686a966ff7
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@ -35,7 +35,9 @@ __declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
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#endif
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#define E_GAME "XASH3D_GAME" // default env dir to start from
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#define GAME_PATH "valve" // default dir to start from
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#ifndef XASH_GAMEDIR
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#define XASH_GAMEDIR "valve"
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#endif
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static char szGameDir[128]; // safe place to keep gamedir
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static int szArgc;
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@ -56,7 +58,7 @@ _inline int Sys_Start( void )
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const char *game = getenv( E_GAME );
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if( !game )
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game = GAME_PATH;
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game = XASH_GAMEDIR;
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Q_strncpy( szGameDir, game, sizeof( szGameDir ));
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#if XASH_EMSCRIPTEN
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@ -45,7 +45,9 @@ __declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
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#endif
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#define E_GAME "XASH3D_GAME" // default env dir to start from
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#define GAME_PATH "valve" // default dir to start from
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#ifndef XASH_GAMEDIR
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#define XASH_GAMEDIR "valve"
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#endif
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typedef void (*pfnChangeGame)( const char *progname );
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typedef int (*pfnInit)( int argc, char **argv, const char *progname, int bChangeGame, pfnChangeGame func );
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@ -152,7 +154,7 @@ _inline int Sys_Start( void )
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const char *game = getenv( E_GAME );
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if( !game )
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game = GAME_PATH;
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game = XASH_GAMEDIR;
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strncpy( szGameDir, game, sizeof( szGameDir ) - 1 );
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6
wscript
6
wscript
@ -64,6 +64,9 @@ def options(opt):
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grp.add_option('-d', '--dedicated', action = 'store_true', dest = 'DEDICATED', default = False,
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help = 'build Xash Dedicated Server [default: %default]')
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grp.add_option('--gamedir', action = 'store', dest = 'GAMEDIR', default = 'valve',
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help = 'engine default game directory [default: %default]')
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grp.add_option('--single-binary', action = 'store_true', dest = 'SINGLE_BINARY', default = False,
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help = 'build single "xash" binary (always enabled for dedicated) [default: %default]')
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@ -268,6 +271,9 @@ def configure(conf):
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conf.env.GL = conf.options.GL or conf.options.ALL_RENDERERS
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conf.env.SOFT = conf.options.SOFT or conf.options.ALL_RENDERERS
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conf.env.GAMEDIR = conf.options.GAMEDIR
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conf.define('XASH_GAMEDIR', conf.options.GAMEDIR)
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if conf.env.DEST_OS != 'win32':
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conf.check_cc(lib='dl', mandatory=False)
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