mirror of
https://github.com/w23/xash3d-fwgs
synced 2024-12-14 21:20:26 +01:00
ref: gl: vgl_shim: remove normal support, it's not necessary
This commit is contained in:
parent
9150bbdfd8
commit
fad506ef03
@ -39,7 +39,8 @@ GNU General Public License for more details.
|
|||||||
#include "vgl_shim.h"
|
#include "vgl_shim.h"
|
||||||
|
|
||||||
#define MAX_SHADERLEN 4096
|
#define MAX_SHADERLEN 4096
|
||||||
#define MAX_PROGS 64 // hopefully this is enough
|
// increase this when adding more attributes
|
||||||
|
#define MAX_PROGS 32
|
||||||
|
|
||||||
extern ref_api_t gEngfuncs;
|
extern ref_api_t gEngfuncs;
|
||||||
|
|
||||||
@ -49,15 +50,14 @@ enum vgl_attrib_e
|
|||||||
VGL_ATTR_COLOR = 1, // 2
|
VGL_ATTR_COLOR = 1, // 2
|
||||||
VGL_ATTR_TEXCOORD0 = 2, // 4
|
VGL_ATTR_TEXCOORD0 = 2, // 4
|
||||||
VGL_ATTR_TEXCOORD1 = 3, // 8
|
VGL_ATTR_TEXCOORD1 = 3, // 8
|
||||||
VGL_ATTR_NORMAL = 4, // 16
|
|
||||||
VGL_ATTR_MAX
|
VGL_ATTR_MAX
|
||||||
};
|
};
|
||||||
|
|
||||||
// continuation of previous enum
|
// continuation of previous enum
|
||||||
enum vgl_flag_e
|
enum vgl_flag_e
|
||||||
{
|
{
|
||||||
VGL_FLAG_ALPHA_TEST = VGL_ATTR_MAX, // 32
|
VGL_FLAG_ALPHA_TEST = VGL_ATTR_MAX, // 16
|
||||||
VGL_FLAG_FOG, // 64
|
VGL_FLAG_FOG, // 32
|
||||||
VGL_FLAG_MAX
|
VGL_FLAG_MAX
|
||||||
};
|
};
|
||||||
|
|
||||||
@ -98,7 +98,7 @@ static struct
|
|||||||
GLboolean uchanged;
|
GLboolean uchanged;
|
||||||
} vgl;
|
} vgl;
|
||||||
|
|
||||||
static const int vgl_attr_size[VGL_ATTR_MAX] = { 3, 4, 2, 2, 3 };
|
static const int vgl_attr_size[VGL_ATTR_MAX] = { 3, 4, 2, 2 };
|
||||||
|
|
||||||
static const char *vgl_flag_name[VGL_FLAG_MAX] =
|
static const char *vgl_flag_name[VGL_FLAG_MAX] =
|
||||||
{
|
{
|
||||||
@ -106,7 +106,6 @@ static const char *vgl_flag_name[VGL_FLAG_MAX] =
|
|||||||
"ATTR_COLOR",
|
"ATTR_COLOR",
|
||||||
"ATTR_TEXCOORD0",
|
"ATTR_TEXCOORD0",
|
||||||
"ATTR_TEXCOORD1",
|
"ATTR_TEXCOORD1",
|
||||||
"ATTR_NORMAL",
|
|
||||||
"FEAT_ALPHA_TEST",
|
"FEAT_ALPHA_TEST",
|
||||||
"FEAT_FOG",
|
"FEAT_FOG",
|
||||||
};
|
};
|
||||||
@ -117,7 +116,6 @@ static const char *vgl_attr_name[VGL_ATTR_MAX] =
|
|||||||
"inColor",
|
"inColor",
|
||||||
"inTexCoord0",
|
"inTexCoord0",
|
||||||
"inTexCoord1",
|
"inTexCoord1",
|
||||||
"inNormal",
|
|
||||||
};
|
};
|
||||||
|
|
||||||
// HACK: borrow alpha test and fog flags from internal vitaGL state
|
// HACK: borrow alpha test and fog flags from internal vitaGL state
|
||||||
@ -291,11 +289,11 @@ int VGL_ShimInit( void )
|
|||||||
0x0001, // out = ucolor
|
0x0001, // out = ucolor
|
||||||
0x0005, // out = tex0 * ucolor
|
0x0005, // out = tex0 * ucolor
|
||||||
0x0007, // out = tex0 * vcolor
|
0x0007, // out = tex0 * vcolor
|
||||||
0x0025, // out = tex0 * ucolor + FEAT_ALPHA_TEST
|
0x0015, // out = tex0 * ucolor + FEAT_ALPHA_TEST
|
||||||
0x0041, // out = ucolor + FEAT_FOG
|
0x0021, // out = ucolor + FEAT_FOG
|
||||||
0x0045, // out = tex0 * ucolor + FEAT_FOG
|
0x0025, // out = tex0 * ucolor + FEAT_FOG
|
||||||
0x0047, // out = tex0 * vcolor + FEAT_FOG
|
0x0027, // out = tex0 * vcolor + FEAT_FOG
|
||||||
0x0065, // out = tex0 * ucolor + FEAT_ALPHA_TEST + FEAT_FOG
|
0x0035, // out = tex0 * ucolor + FEAT_ALPHA_TEST + FEAT_FOG
|
||||||
};
|
};
|
||||||
|
|
||||||
if ( vgl_init )
|
if ( vgl_init )
|
||||||
@ -497,7 +495,7 @@ void VGL_MultiTexCoord2f( GLenum tex, GLfloat u, GLfloat v )
|
|||||||
|
|
||||||
void VGL_Normal3fv( const GLfloat *v )
|
void VGL_Normal3fv( const GLfloat *v )
|
||||||
{
|
{
|
||||||
/* not sure if we actually need these */
|
/* this does not seem to be necessary */
|
||||||
}
|
}
|
||||||
|
|
||||||
void VGL_ShadeModel( GLenum unused )
|
void VGL_ShadeModel( GLenum unused )
|
||||||
|
Loading…
Reference in New Issue
Block a user