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engine: client: gameui: add new NET_CompareAdrSort function to menu API
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@ -1262,7 +1262,8 @@ static ui_extendedfuncs_t gExtendedfuncs =
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pfnGetRenderers,
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Sys_DoubleTime,
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pfnParseFileSafe,
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NET_AdrToString
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NET_AdrToString,
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NET_CompareAdrSort,
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};
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void UI_UnloadProgs( void )
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@ -209,12 +209,12 @@ typedef struct ui_extendedfuncs_s {
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// new engine extended api start here
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// returns 1 if there are more in list, otherwise 0
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int (*pfnGetRenderers)( unsigned int num, char *shortName, size_t size1, char *readableName, size_t size2 );
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double (*pfnDoubleTime)( void );
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char *(*pfnParseFile)( char *data, char *buf, const int size, unsigned int flags, int *len );
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const char *(*pfnAdrToString)( const struct netadr_s a );
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// network address funcs
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const char *(*pfnAdrToString)( const struct netadr_s a );
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int (*pfnCompareAdr)( const void *a, const void *b ); // netadr_t
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} ui_extendedfuncs_t;
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// deprecated export from old engine
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