engine: client: gameui: add new NET_CompareAdrSort function to menu API

This commit is contained in:
Alibek Omarov 2022-12-12 00:24:59 +03:00
parent 18c94b6ec4
commit fe9ed0ac9b
2 changed files with 5 additions and 4 deletions

View File

@ -1262,7 +1262,8 @@ static ui_extendedfuncs_t gExtendedfuncs =
pfnGetRenderers,
Sys_DoubleTime,
pfnParseFileSafe,
NET_AdrToString
NET_AdrToString,
NET_CompareAdrSort,
};
void UI_UnloadProgs( void )

View File

@ -209,12 +209,12 @@ typedef struct ui_extendedfuncs_s {
// new engine extended api start here
// returns 1 if there are more in list, otherwise 0
int (*pfnGetRenderers)( unsigned int num, char *shortName, size_t size1, char *readableName, size_t size2 );
double (*pfnDoubleTime)( void );
char *(*pfnParseFile)( char *data, char *buf, const int size, unsigned int flags, int *len );
const char *(*pfnAdrToString)( const struct netadr_s a );
// network address funcs
const char *(*pfnAdrToString)( const struct netadr_s a );
int (*pfnCompareAdr)( const void *a, const void *b ); // netadr_t
} ui_extendedfuncs_t;
// deprecated export from old engine