Commit Graph

13 Commits

Author SHA1 Message Date
Ivan Avdeev
fd11b00469 ref_vk: add more debug around VULKAN_SDK for CI 2021-06-07 10:14:04 -07:00
Ivan Avdeev
cb7fb0a1c5 ref_vk: attempt to fix win32 glslc path 2021-06-07 09:55:33 -07:00
Ivan Avdeev
1e82ae7103 ref_vk: try another way to disable it on android 2021-06-06 23:36:37 -07:00
Ivan Avdeev
ef1f88005f ref_vk: force disable on android for now 2021-06-06 23:13:53 -07:00
Ivan 'provod' Avdeev
656c00d0b8 fix building and running on linux 2021-06-06 14:17:35 -07:00
Ivan 'provod' Avdeev
ad2405547b rtx: rename model creation and move tlas creation 2021-05-26 09:35:36 -07:00
Ivan 'provod' Avdeev
35275e0916 add aftermath sdk for gpu dump generation
unfortunately, it's not very helpful tho
2021-05-22 14:01:43 -07:00
Ivan Avdeev
9b8af6d28b shaders: add compute shaders; fix shaders install dir 2021-03-01 23:34:20 -08:00
Ivan Avdeev
dc71afd08a Merge remote-tracking branch 'upstream/vulkan' into vulkan-glslc 2021-03-01 23:22:40 -08:00
Ivan 'provod' Avdeev
ded8442993 auto-detect VULKAN_SDK path on windows 2021-02-21 23:28:33 -08:00
074e4fd540 glslc: rework tool, support dependency scan, preliminary work on making tool dependless from compiler(like ccroot) 2021-02-10 03:51:11 +03:00
c1ef953672 waf: add glslc module 2021-02-10 03:50:55 +03:00
Ivan Avdeev
5c99bb0979 ref_vk: add initial vulkan render stub
It does not work at all, but serves as an exercise to help me figure out
how to make renderers for HL/xash3d.
2021-01-02 17:52:53 -08:00