Commit Graph

95 Commits

Author SHA1 Message Date
Alibek Omarov c4757058e1 Merge upstream master 2023-04-28 17:15:31 +03:00
Alibek Omarov c1252b5642 scripts: waifulib: vgui: fix Logs aren't being imported 2023-04-17 06:36:58 +03:00
Alibek Omarov b28d10f69f scripts: waifulib: split vgui_support VGUI detection to separate module 2023-04-17 05:20:22 +03:00
Alibek Omarov 33ff7bbd61 scripts: waifulib: compiler_optimizations: set default build type to release
I think this will make configuration less confusing, also we're stable enough to be built
with optimizations and without debug information
2023-04-13 16:14:09 +03:00
fgsfds f2f21b24a1 scripts: psvita: no need for fsigned-char either 2023-03-11 07:09:19 +03:00
fgsfds 9ef43a4794 scripts: psvita: no need to force GNU_SOURCE everywhere 2023-03-11 07:09:19 +03:00
fgsfds 957154f097 scripts: psvita: move TITLEID and APPNAME to engine elf build arguments 2023-03-11 07:09:19 +03:00
fgsfds 6304b51f32 psvita: fno-short-enums, make ref_gl function somewhat 2023-03-11 07:09:18 +03:00
fgsfds 7424b29e56 engine: initial psvita build support 2023-03-11 07:09:14 +03:00
Ivan Avdeev 604bd702d4 Merge remote-tracking branch 'upstream/master' into merge-from-upstream-2023-02-16 2023-02-16 10:19:30 -08:00
fgsfds f7489a3747 scripts: nswitch: it's arm64, not aarch64 2023-02-08 01:04:31 +01:00
fgsfds 69607d7890 nswitch: do not link libstdc++ into dynamic libraries
instead only link it to the main executable with --whole-archive, letting the dynamic libs import anything they want from it
2023-02-08 00:52:48 +01:00
fgsfds 25a1cb8ce7 Nintendo Switch support (again) 2023-02-05 02:09:32 +01:00
Alibek Omarov ae66291272 scripts: compiler_optimizations: added MSan target 2023-01-31 04:28:08 +03:00
Ivan 'provod' Avdeev cc85a191f1 waf: fix depending on sebastian on win32 2022-11-19 13:28:18 -08:00
Ivan Avdeev b8bfe3b3a8 sebameat: serialize and load resources 2022-11-19 12:02:18 -08:00
Alibek Omarov aa702f0678 scripts: waifulib: xcompile: add msvc-wine support in cross-compile helper script 2022-11-16 04:19:46 +03:00
Ivan Avdeev e5abf365dd seba: remove debuggery 2022-11-13 22:55:38 -08:00
Ivan 'provod' Avdeev 45d5565898 seba: explicitly find python interprete on windows 2022-11-13 16:29:41 -08:00
Ivan 'provod' Avdeev df2546514e seba: make windows find and run it
also attempt to fix finding dependency nodes
2022-11-13 16:29:41 -08:00
Ivan Avdeev 9ddf9c243b add debug logs for ci investigation 2022-11-13 16:29:41 -08:00
Ivan Avdeev d49b0907b9 meat/waf: clean things a tiny bit 2022-11-13 15:07:36 -08:00
Ivan Avdeev 5d5b595529 meat: waf: track shader dependencies properly
needs a cleanup, committing with debug outputs for now
2022-11-13 14:54:18 -08:00
Ivan Avdeev f2697fc7e6 vk: run sebastian as part of waf 2022-11-13 01:19:50 -08:00
Alibek Omarov ffe43e1f22 scripts: waifulib: fix error reporting in zip.py 2022-09-20 21:56:25 +03:00
Alibek Omarov b56f6fa330 scripts: waifulib: fix zipfile init for older Python 2022-09-11 02:50:52 +03:00
Alibek Omarov 084089b919 3rdparty: extras: build ZIP archive and install to engine default gamefolder 2022-09-11 02:13:23 +03:00
Alibek Omarov 686a966ff7 wscript: now waf builds extras archive by itself, using Python standard library's zipfile 2022-09-11 01:39:29 +03:00
Alibek Omarov 44cd03f464 wscript: refactor opus wscript files, now it builds only if system package wasn't found 2022-08-18 04:46:11 +03:00
Velaron 2b9e050f57 engine: voice support 2022-08-18 04:46:11 +03:00
Ivan Avdeev 6b9ddf288f Merge remote-tracking branch 'upstream/master' into merge-from-upstream 2022-08-08 00:08:17 -07:00
Alibek Omarov 067e9be37a scripts: upgrade to Android NDK 25 2022-08-01 14:25:44 +03:00
SNMetamorph b26cd6cc94 wscript: added /Zc:__cplusplus compiler flag for MSVC 2022-08-01 12:54:26 +03:00
SNMetamorph 3ec9977212 wscript: added parallel builds compiler flag for MSVC 2022-06-30 16:14:21 +03:00
NightFox bb84a3cb7f add /fsanitize=address for msvc (windows) when sanitize 2022-01-16 09:54:17 +03:00
Alibek Omarov f1a4d66d27 scripts: waifulib: remove nooptimize build type, use debug instead. Disable optimization for sanitize builds 2022-01-04 01:58:45 +03:00
Alibek Omarov a4be009ce7 scripts: waifulib: disable stpcpy builtin for API level <21 2021-12-17 03:15:38 +03:00
Alibek Omarov d3248aad66 scripts: waifulib: clean legacy Android definitions 2021-12-15 17:40:24 +03:00
Alibek Omarov 000c594596 scripts: waifulib: disable -no-canonical-prefixes for new NDKs 2021-12-15 17:37:31 +03:00
Alibek Omarov a99e1ca509 Merge master into vulkan 2021-12-10 01:12:04 +03:00
Alibek Omarov 3a8a7f290d ref_vk: wscript: split rtx shaders into new build target for specific glslc flags 2021-12-10 01:01:28 +03:00
Alibek Omarov 29bc0392ee scripts: compiler_optimizations: disable clang thread-safe statics 2021-12-07 09:03:51 +03:00
Alibek Omarov 054765232e waifulib: xcompile: add NDK 23 support 2021-12-07 09:03:20 +03:00
Ivan Avdeev 69cddf1767 Merge remote-tracking branch 'upstream/master' into vulkan 2021-10-13 12:36:11 -07:00
Alibek Omarov f5ccf093d6 scripts: waifulib: fix build with sanitizers on 2021-09-30 15:58:50 +03:00
Ivan Avdeev 316e77df78 rtx: add alpha mask transparency 2021-07-14 11:54:21 -07:00
Ivan Avdeev d1fe897966 Merge remote-tracking branch 'origin/vulkan' into amd_ray_tracing_fixes 2021-07-12 09:45:26 -07:00
Ivan Avdeev 552e902a03 Merge remote-tracking branch 'upstream/master' into merge-master 2021-07-11 10:33:23 -07:00
Ivan Avdeev c51d593679 rtx: get ray tracing pipeline to draw at least something
on amd gpus it won't draw anything at all unless you have the entire ray tracing pipeline set up fully and correctly:
- have at least rgen, rmiss and rchit shaders
- set up shader groups to reference them
- set up sbt to reference shader groups
it is not enough to just have a single rgen shader operating like a compute shader. amd will have a shader preamble that checks for something and exit early w/o actually running any shader code you wrote

meh
2021-07-06 11:28:24 -07:00
Ivan Avdeev 364b46ea87 [WIP] rtx: first build with ray tracing pipeline and black screen 2021-07-05 13:24:57 -07:00