Gleb Mazovetskiy
5e0a0765ce
Trim all trailing whitespace
...
The `.editorconfig` file in this repo is configured to trim all trailing
whitespace regardless of whether the line is modified.
Trims all trailing whitespace in the repository to make the codebase easier
to work with in editors that respect `.editorconfig`.
`git blame` becomes less useful on these lines but it already isn't very useful.
Commands:
```
find . -type f -name '*.h' -exec sed --in-place 's/[[:space:]]\+$//' {} \+
find . -type f -name '*.c' -exec sed --in-place 's/[[:space:]]\+$//' {} \+
```
2021-01-04 20:55:10 +03:00
5f54582692
ref_gl: simplified strings operations.
2020-11-29 13:46:48 +03:00
09203dc512
ref_gl: temporarily fix water drawing on GLES
2019-11-17 18:51:39 +03:00
1218f4aeb6
ref_gl: explicitly cast literals to floats
2019-10-18 16:46:54 +03:00
2f8fec6b70
Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever.
2019-07-19 20:23:08 +03:00
5be982cc72
ref: remove shared textures enum, instead use hardcoded texture names
2019-04-15 01:43:43 +03:00
92b89936b3
ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs
2019-03-22 16:36:46 +03:00
4247af8fa8
Reduce engine dependencies. crtlib/mathlib/matrixlib now can be built standalone
2019-03-16 11:18:43 +07:00
d0d5fd1a3f
ref: fix some undefined references, compile-in mathlib and crtlib to refdll
2019-03-06 17:14:25 +03:00
e7234bada2
ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals
2019-03-06 16:23:33 +03:00
437ba6d7a2
ref:Fix some clgame, world and renderapi usages, import renderapi funcs from engine
2019-02-27 06:23:03 +07:00
574f03c139
ref: initial engine to ref API draft, not compiling, work in progress [ci skip]
2019-02-24 18:45:44 +03:00
e193ac2c04
ref: more @mittorn 's changes on RefAPI
2019-02-23 21:49:46 +03:00
99bd7c81da
ref: render code moved out of engine, doesn't compile, first API prototype
2019-02-18 21:25:26 +03:00