SNMetamorph
9047fe2e74
ref_gl: gl_rsurf: fixed invalid lightmap texture coordinates in some cases
2022-02-28 16:54:28 +03:00
75e8a51058
ref_gl: disable VBO. Rename r_vbo to gl_vbo to ignore existing config values as it was enabled by default
2022-01-29 02:33:09 +03:00
4f89288ccf
common: cleanup port.h
2021-12-23 19:17:11 +03:00
f0feb1dfbf
ref: remove predictable random tiling textures
2021-12-23 18:35:01 +03:00
9313f7e80e
engine: replace pool pointer by pool handle
2021-06-07 02:33:15 +03:00
c158771f59
ref_gl: gl_rsurf.c: don't use asserts to prevent engine from stopping when vbo is disabled.
2021-01-17 23:11:59 +03:00
Gleb Mazovetskiy
5e0a0765ce
Trim all trailing whitespace
...
The `.editorconfig` file in this repo is configured to trim all trailing
whitespace regardless of whether the line is modified.
Trims all trailing whitespace in the repository to make the codebase easier
to work with in editors that respect `.editorconfig`.
`git blame` becomes less useful on these lines but it already isn't very useful.
Commands:
```
find . -type f -name '*.h' -exec sed --in-place 's/[[:space:]]\+$//' {} \+
find . -type f -name '*.c' -exec sed --in-place 's/[[:space:]]\+$//' {} \+
```
2021-01-04 20:55:10 +03:00
e3b547c8a9
public: rename mathlib to xash3d_mathlib.
2020-02-12 14:32:26 +05:00
9421457b3a
engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
2019-11-24 03:52:08 +03:00
78baf568ae
engine: more double promotion fixes
2019-10-18 16:46:54 +03:00
1218f4aeb6
ref_gl: explicitly cast literals to floats
2019-10-18 16:46:54 +03:00
dc207a449c
engine: fix -Werror=strict-prototypes
2019-10-05 02:09:45 +03:00
2f8fec6b70
Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever.
2019-07-19 20:23:08 +03:00
2d48e73f9d
ref_gl: fix compiler warning, most useful commit
2019-07-11 03:59:39 +03:00
771c09226e
ref_gl: patched to compile
2019-07-09 03:48:09 +03:00
2202e13a61
ref_gl: fix #52
2019-07-07 00:17:03 +03:00
b797e0af1a
Merge 4483 update
2019-05-25 02:44:24 +03:00
fe14a360b4
engine: fix fs_offset_t/size_t conversion, const qualifiers
2019-05-02 19:12:23 +03:00
25235b5296
ref_gl: remove Mod_SetCurrentLoadingModel call
2019-04-17 06:42:34 +07:00
92b89936b3
ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs
2019-03-22 16:36:46 +03:00
121c72c9e0
Merge origin/master into ref_dll
2019-03-20 02:38:13 +03:00
c55b7dcda7
ref: simplify efx api, move efrags to engine
2019-03-17 23:14:53 +07:00
971f9b6de5
ref: fix compiling errors
2019-03-16 04:24:27 +03:00
97aba69ed0
ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references
2019-03-15 21:23:59 +03:00
234507b7f1
ref: fix all undefined references
2019-03-11 17:37:58 +03:00
d0d5fd1a3f
ref: fix some undefined references, compile-in mathlib and crtlib to refdll
2019-03-06 17:14:25 +03:00
e7234bada2
ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals
2019-03-06 16:23:33 +03:00
437ba6d7a2
ref:Fix some clgame, world and renderapi usages, import renderapi funcs from engine
2019-02-27 06:23:03 +07:00
574f03c139
ref: initial engine to ref API draft, not compiling, work in progress [ci skip]
2019-02-24 18:45:44 +03:00
e193ac2c04
ref: more @mittorn 's changes on RefAPI
2019-02-23 21:49:46 +03:00
99bd7c81da
ref: render code moved out of engine, doesn't compile, first API prototype
2019-02-18 21:25:26 +03:00