|
4021d7bf5c
|
imagelib: fix unaligned access
|
2020-02-17 23:25:39 +03:00 |
|
|
68472f90eb
|
filesystem: disable XASH_REDUCE_FD where it not needed, fix null pointer deference
|
2020-02-14 21:48:26 +07:00 |
|
|
e3b547c8a9
|
public: rename mathlib to xash3d_mathlib.
|
2020-02-12 14:32:26 +05:00 |
|
|
01e2ea24da
|
engine: common: imagelib: img_png.c: add a missing return statement.
|
2020-02-11 17:06:41 +03:00 |
|
|
f5783ae1df
|
engine: common: imagelib: img_tga.c: check pixel type before buffer allocation.
|
2020-02-11 15:39:05 +05:00 |
|
|
27da2e10ff
|
filesystem: fix const cast
|
2020-02-09 00:29:56 +07:00 |
|
|
7d0e45b507
|
network: restore WSAsize_t define for win32
|
2020-02-08 23:59:43 +07:00 |
|
|
02c68c3a70
|
platform/sdl: add missing Platform_Shutdown
|
2020-02-08 23:48:52 +07:00 |
|
|
a0d09c9954
|
lib_static: fix warnings
|
2020-02-08 23:39:35 +07:00 |
|
|
c7e3eae9dd
|
filesystem: fix wrong types
|
2020-02-08 23:38:45 +07:00 |
|
|
70cc52e203
|
posix/sdl: fix build
|
2020-02-08 23:38:19 +07:00 |
|
|
51849c6140
|
platform: DOS4GW port
|
2020-02-08 23:15:40 +07:00 |
|
|
d8f20f3642
|
common: add DOS4GW platform
|
2020-02-08 23:15:40 +07:00 |
|
|
3e3aff040e
|
platform: add Platfrom_Init, Platform_Shutdown, Platform_MouseMove move platform-specific code from host.c
|
2020-02-08 23:15:40 +07:00 |
|
|
adc718f4d5
|
public: add XASH_POSIX platform define
|
2020-02-08 23:15:40 +07:00 |
|
|
22c148a39e
|
filesystem: refactor zip/pak loading, partially fix reading files from zip, add option to reduce FD usage, remove dup() dependency
|
2020-02-08 23:15:40 +07:00 |
|
|
70cddcb9ca
|
client: fix assert when sprite exist, but not loadable
|
2020-02-08 23:15:40 +07:00 |
|
|
2b90790071
|
network: add stub for systems without BSD sockets, WATTCP support
|
2020-02-08 23:15:40 +07:00 |
|
|
070272489d
|
library: fix saverestore offsets code from old engine
|
2020-02-08 23:15:40 +07:00 |
|
|
538d8a6fb4
|
network: fix NET_MAX_FRAGMENT limit
|
2020-02-08 23:15:40 +07:00 |
|
|
303a88730c
|
server: fix crash when sorting entities on watcom libc
|
2020-02-08 23:15:40 +07:00 |
|
|
26a1ba543f
|
client: add some useful keys to Key_ToUpper
|
2020-02-08 23:15:40 +07:00 |
|
|
2e2a716710
|
ref_api: fix remap code
|
2020-01-30 07:15:23 +07:00 |
|
|
dce35f453d
|
wscript: fix build without DLLEMU
|
2020-01-19 08:28:37 +07:00 |
|
|
3a416636f1
|
engine: mark GAME_EXPORT's
|
2020-01-19 08:15:54 +07:00 |
|
|
bbd033c254
|
lib: restore dll loader support
|
2020-01-19 07:38:37 +07:00 |
|
|
22dc5b7416
|
Merge branch 'lib' of https://github.com/FWGS/xash3d-fwgs
|
2020-01-18 07:15:45 +07:00 |
|
|
40c73719c0
|
engine: remove useless defines
|
2020-01-12 03:56:53 +03:00 |
|
|
022792709d
|
engine: fix build
|
2020-01-12 03:56:53 +03:00 |
|
|
b9ec7ac886
|
engine: fix dedicated server crash
|
2020-01-12 03:56:53 +03:00 |
|
|
5d8b770e6c
|
engine: client: declare CL_Quit_f as noreturn
|
2019-12-24 02:57:08 +03:00 |
|
|
0fe18ae6dc
|
engine: fix -Wmaybe-uninitialized
|
2019-12-24 02:47:51 +03:00 |
|
|
d0dbd185ad
|
engine: android: fix enum-conversion
|
2019-12-23 06:55:00 +03:00 |
|
|
e11a08064d
|
engine: fix implicit-fallthrough, uninitialized, enum-conversation compiler diagnostics
|
2019-12-23 06:48:17 +03:00 |
|
|
e424112020
|
engine: don't update screen when we're only in transition from STATE_RUNFRAME to something else
|
2019-12-23 06:32:39 +03:00 |
|
|
4a56dfcd00
|
engine: fix extra zeros in %0
|
2019-12-23 06:29:20 +03:00 |
|
|
dd1daa5bff
|
engine: correctly validate blueshift maps
|
2019-12-03 02:27:08 +03:00 |
|
|
154dd5c9ae
|
engine: console: temporarily disable updating screen when something is printed to console, because it can mess up with textures
|
2019-12-03 02:17:12 +03:00 |
|
|
3da10f28c4
|
engine: restored BShift maps support
|
2019-12-02 02:14:02 +03:00 |
|
|
612e7560ae
|
engine: client: fix r_showtextures
|
2019-12-02 02:13:41 +03:00 |
|
|
8399107826
|
engine: platform: android: remake video backend to use EGL through Java code
|
2019-12-02 01:01:39 +03:00 |
|
|
077bc7323c
|
engine: host: fix crash
|
2019-12-02 01:01:39 +03:00 |
|
|
6f2b559c5a
|
engine: common: cfgscript.c: change wrong variable type to fix compilation.
|
2019-12-01 17:30:48 +03:00 |
|
|
fec0a6baf6
|
engine: platform: android: change package name
|
2019-12-01 02:17:51 +03:00 |
|
|
0991255534
|
engine: dedicated: fix dedicated build
|
2019-11-28 19:23:34 +03:00 |
|
|
c07109e69c
|
engine: fix -Wincompatible-pointer-types, add it to Werror list
|
2019-11-28 19:18:50 +03:00 |
|
|
08e7bb1bf4
|
engine: common: enable our own build number counter, move legacy to Q_buildnum_compat
|
2019-11-28 17:49:14 +03:00 |
|
|
d0010cf9cb
|
engine: don't call SCR_VidInit too soon
|
2019-11-28 17:43:06 +03:00 |
|
|
ecd675926a
|
engine: cvar: add null checks as these functions are passed to user's DLL
|
2019-11-26 02:48:16 +03:00 |
|
|
0c3be639c5
|
engine: reliably tell client.dll about vid mode changes
|
2019-11-26 02:47:48 +03:00 |
|
|
3a9801853d
|
engine: client: detailed message if menu failed to load
|
2019-11-26 02:47:25 +03:00 |
|
|
9421457b3a
|
engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
|
2019-11-24 03:52:08 +03:00 |
|
|
ac4a14ef6c
|
engine: host: support DEFAULT_DEV macro
|
2019-11-24 03:02:12 +03:00 |
|
|
c613118199
|
defaults: refactoring, remove XASH_FBDEV macro, remove dead macros(DEFAULT_CON_MAXFRAC and DEFAULT_SV_FORCESIMULATING)
|
2019-11-24 03:01:50 +03:00 |
|
|
f56887bde9
|
engine: fix rodir, now it always creates gamefolder in rwdir. Fixes #87
|
2019-11-24 02:12:17 +03:00 |
|
|
23fe1c0985
|
engine: use appropriate path array length
|
2019-11-24 02:10:52 +03:00 |
|
|
744f75d4a3
|
engine: linux: simplify Platform_DoubleTime
|
2019-11-20 16:45:55 +03:00 |
|
|
37435365e2
|
platform/posix: fix _GNU_SOURCE define in lib_posix
|
2019-11-18 23:48:49 +07:00 |
|
|
94fc0febc7
|
fix some comments
|
2019-11-18 21:13:21 +07:00 |
|
|
177f8ed653
|
platform: introduce lib backends, add static linking, wscript: add optional projects support, add static linking support, scripts: add xshlib for advanced linking options
|
2019-11-18 03:31:55 +07:00 |
|
|
7afee98f99
|
engine: ref: check if refdll was initialized before freeing texture
|
2019-11-17 18:05:05 +03:00 |
|
|
0636dc45bd
|
engine: sdl: fix resizing event handling
|
2019-11-12 02:04:18 +03:00 |
|
|
db39f0cc88
|
engine: client: combine loading or paused icon drawing
|
2019-11-08 01:28:01 +03:00 |
|
|
3f48bce7da
|
engine: client: fix #79
|
2019-11-08 01:09:55 +03:00 |
|
|
936b491248
|
engine: dedicated: remove unused stub
|
2019-11-08 01:09:55 +03:00 |
|
|
428e8ef427
|
engine: server: simplify game saving code, hide GL_FreeImage under XASH_DEDICATED macro
|
2019-11-08 01:09:55 +03:00 |
|
tyabus
|
934dffd273
|
engine: common: fix message formating
|
2019-11-07 23:26:11 +03:00 |
|
|
0c34a5081c
|
engine: client: make the code that generates screenshots and demos names simpler.
|
2019-11-07 23:12:34 +03:00 |
|
|
4b930c7854
|
Revert "engine: platform: magx: add pre-init platform-specific hook"
This reverts commit 2958b14cc2 .
|
2019-11-07 05:06:24 +03:00 |
|
|
62cdf2ae5b
|
engine: input: hide SDL_ functions under XASH_SDL macro
|
2019-11-07 04:44:24 +03:00 |
|
|
13ed8d4529
|
wscript: move motomagx options to root wscript, disable PIC for this old machine, set default options
|
2019-11-06 23:14:20 +03:00 |
|
|
0cb591821a
|
Merge sdl12-port into master
|
2019-11-06 22:29:04 +03:00 |
|
|
15924aebaa
|
xash3d-fwgs: check if HAVE_TGMATH_H is set to positive value rather it's just defined
|
2019-11-05 01:41:35 +03:00 |
|
|
b79c95d295
|
engine: wscript: fix typo, use pthreads.py tool
|
2019-11-05 01:40:06 +03:00 |
|
|
453c0d890d
|
engine: wscript: rename fbdev to enable-fbdev for great consistency, check definition instead of putting vars into env
|
2019-11-05 01:35:20 +03:00 |
|
|
79adaa11e0
|
lowmemory: merge
|
2019-11-05 01:15:31 +03:00 |
|
|
d2740f78c1
|
wscript: refactoring, add waf_unit_test, disable -Wdouble-promotion, rename fast as fastnative and leave fast without -march=native for x-compiling
|
2019-11-05 01:01:33 +03:00 |
|
|
6953e829c4
|
lowmemory: prevent redefines
|
2019-11-04 22:34:08 +07:00 |
|
|
1365020302
|
ref: add enum for screen rotation
|
2019-11-04 20:27:46 +07:00 |
|
|
0e7013eeb0
|
lowmemory: tune XASH_LOW_MEMORY=1 not breaking multiplayer
|
2019-11-04 19:58:45 +07:00 |
|
|
1f308a43c8
|
engine: fix build after lowmemory rebase
|
2019-11-02 08:56:07 +03:00 |
|
|
2062e55c6a
|
lowmemory: cut up netgraph buffers
|
2019-11-02 08:56:07 +03:00 |
|
|
9aff6ca633
|
engine: wscript: support building for MotoMAGX
|
2019-11-02 08:56:07 +03:00 |
|
|
2958b14cc2
|
engine: platform: magx: add pre-init platform-specific hook
|
2019-11-02 08:56:07 +03:00 |
|
|
aa6674b032
|
engine: support compiling with gcc3
|
2019-11-02 08:56:07 +03:00 |
|
|
7a7bca2991
|
engine: wscript: always add librt on linux if it was checked before
|
2019-11-02 08:56:07 +03:00 |
|
|
5e8373fa46
|
engine: slightly update RefAPI
|
2019-11-02 08:56:07 +03:00 |
|
|
9d826016b0
|
engine: finish sdl1.2 port
|
2019-11-02 08:56:07 +03:00 |
|
|
4d5e7c0557
|
platform: minify changes, use SDL_VERSION_ATLEAST macro(left unfinished)
|
2019-11-02 08:56:07 +03:00 |
|
|
9e99a2bc37
|
engine: dirty sdl1.2 port
|
2019-11-02 08:56:07 +03:00 |
|
|
8dafbaeda2
|
engine: platform: sdl: dirty wip sdl1.2 port
|
2019-11-02 08:56:07 +03:00 |
|
|
ae35f15f15
|
engine: wscript: add option to build against sdl1.2
|
2019-11-02 08:56:07 +03:00 |
|
|
0dd91ceda2
|
xash3d-fwgs: append missing new line at the end of file
|
2019-11-02 08:56:07 +03:00 |
|
|
d6f8112860
|
gameinfo: add MIN_EDICTS constant instead of magic number 600, low it to 64
|
2019-11-02 12:46:11 +07:00 |
|
|
a1db6c6a9b
|
lowmemory: remove datagram limit
|
2019-11-01 13:49:53 +07:00 |
|
|
271d15f989
|
client: prevent precache overflow
|
2019-11-01 13:41:30 +07:00 |
|
Aimless-Wanderer
|
00e5d42459
|
platform: android: fix macros
|
2019-10-31 18:42:34 +03:00 |
|
|
291fdfac68
|
platform/evdev: add some keys, add keyevent debug
|
2019-10-31 13:22:58 +07:00 |
|
|
5e31e3fad0
|
keys: rotation support
|
2019-10-31 13:22:58 +07:00 |
|
|
7f6395fa7d
|
ref: display transformation API
|
2019-10-31 01:36:07 +07:00 |
|