Commit Graph

4 Commits

Author SHA1 Message Date
Ivan 'provod' Avdeev
b1f85a05a4 rtx: make light clusters grid-based 2021-04-16 11:43:37 -07:00
Ivan 'provod' Avdeev
ad7b210228 rtx: improve surface lights
use bsp/pvs-based visibility data for acceleration:
+ fps 5 -> 60
- correctness: some areas have too many lights, which ends up culling visible ones too

also fix shadow artefacts
2021-04-12 11:07:41 -07:00
Ivan 'provod' Avdeev
af5e20269d add persistent model api and use it for brushes
this needed for better rtx blas management
2021-04-07 12:11:20 -07:00
Ivan Avdeev
7fe55e6d90 wasuremono 2021-03-28 13:56:46 -07:00