Commit Graph

62 Commits

Author SHA1 Message Date
9421457b3a engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 2019-11-24 03:52:08 +03:00
db39f0cc88 engine: client: combine loading or paused icon drawing 2019-11-08 01:28:01 +03:00
3f48bce7da engine: client: fix #79 2019-11-08 01:09:55 +03:00
9e99a2bc37 engine: dirty sdl1.2 port 2019-11-02 08:56:07 +03:00
114a256675 Implement XASH_LOW_MEMORY, memory-reduced configuration 2019-10-26 07:06:26 +07:00
Wei Mingzhi
88772a1c34 engine: GetGameDir should return gamedir only. Add proper stub functions for some engine APIs. 2019-10-07 16:08:10 +03:00
8f9800eb3c ref: move R_DrawTree from refdll to engine, implement using ref's triapi 2019-07-27 13:27:40 +03:00
938a9f372f engine: add stub function for new undocumented function in clientdll api 2019-07-26 14:51:21 +03:00
d9545e5e78 cl_game: fix missing } 2019-07-20 05:09:24 +03:00
2f8fec6b70 Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever. 2019-07-19 20:23:08 +03:00
4beba75159 engine: fix various compiler warnings 2019-07-13 23:25:03 +03:00
54920f13df engine: rename library naming function, as it returns a full path and not just library name 2019-07-07 02:47:45 +03:00
0579ecd30f engine: check if client.dll linked to SDL2.dll (#37) 2019-06-29 23:56:50 +03:00
Mr0maks
671c247381 Merge branch 'master' of https://github.com/FWGS/xash3d-fwgs 2019-05-25 22:54:42 +05:00
b797e0af1a Merge 4483 update 2019-05-25 02:44:24 +03:00
Mr0maks
85b5b4e965 filesystem: add support for zip files 2019-05-24 21:13:03 +05:00
c215b89923 Apply 4483 update 2019-05-19 15:01:23 +03:00
5af6506d86 engine: ensure that we loading same client library 2019-05-12 03:08:51 +03:00
fe14a360b4 engine: fix fs_offset_t/size_t conversion, const qualifiers 2019-05-02 19:12:23 +03:00
5be982cc72 ref: remove shared textures enum, instead use hardcoded texture names 2019-04-15 01:43:43 +03:00
92b89936b3 ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs 2019-03-22 16:36:46 +03:00
0a22040c6e Fix SpriteTexture 2019-03-17 23:41:11 +07:00
c55b7dcda7 ref: simplify efx api, move efrags to engine 2019-03-17 23:14:53 +07:00
297ca08e81 ref: replace model (un)loading by Mod_ProcessRenderData 2019-03-17 21:19:24 +07:00
8339096ad8 ref: Improve model unloading, fix texture leak 2019-03-17 18:26:57 +07:00
e5000742f1 ref: context creating prototype, not working yet 2019-03-16 05:15:32 +03:00
971f9b6de5 ref: fix compiling errors 2019-03-16 04:24:27 +03:00
199ebfed48 ref: implement engine ref API 2019-03-16 04:17:56 +03:00
97aba69ed0 ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references 2019-03-15 21:23:59 +03:00
234507b7f1 ref: fix all undefined references 2019-03-11 17:37:58 +03:00
e193ac2c04 ref: more @mittorn's changes on RefAPI 2019-02-23 21:49:46 +03:00
99bd7c81da ref: render code moved out of engine, doesn't compile, first API prototype 2019-02-18 21:25:26 +03:00
ddd17fe238 client: clear usermessages 2019-02-05 01:28:39 +07:00
Jonathan Poncelet
35869586c9 Made various log messages more informative 2019-01-28 18:32:29 +00:00
137836348b client: fix GetCenterWindow engine call 2018-11-29 20:24:25 +03:00
28471aee97 cl_game: get rid of int* to float* conversion 2018-11-18 18:19:31 +03:00
96e0167e47 platform: add GetMousePos, SetMousePos calls, fix typo 2018-10-27 23:28:29 +03:00
491188a0f3 Merge branch 'original' 2018-10-04 14:27:14 +07:00
5c738b3402 Apply 4253 update 2018-10-04 13:08:48 +07:00
2edbcb996d Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends. 2018-06-19 16:59:53 +03:00
1e7f9d00c3 Apply 4150 update 2018-06-19 16:22:30 +03:00
7cdead7bac Merge 4143 update 2018-06-12 12:18:14 +03:00
a539384a76 Apply 4143 update 2018-06-12 12:14:56 +03:00
f26ac52102 Merge 4140 update 2018-06-11 14:04:50 +03:00
814b7eda07 Apply 4140 update 2018-06-09 01:28:35 +03:00
9bab7d222a Apply 4097 update 2018-04-26 03:09:36 +03:00
efe8ddf151 Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong. 2018-04-23 23:07:54 +03:00
fd649905ea Fix some format warnings 2018-04-23 21:49:37 +03:00
545b781934 Restore hud_utf8 2018-04-22 14:01:22 +03:00
314a6deba9 Remove gamedir[] from engine-side gameinfo_t 2018-04-21 01:22:00 +03:00