Ivan Avdeev
9954288450
rtx: add blas building skeleton
2021-02-27 13:43:49 -08:00
Ivan Avdeev
46da9ad457
rtx: request RTX device extensions when -rtx argument is present
...
It doesn't do anything yet.
2021-02-22 09:46:29 -08:00
Ivan Avdeev
6b2c8977ae
add pipeline cache
2021-02-06 11:38:21 -08:00
Ivan Avdeev
e848e312d3
add VK_EXT_debug_utils labels
...
This extension allows adding labels to vulkan objects and insert string
labels into command buffers. This is visible in tools like RenderDoc and
helps with debugging a lot.
When running with -vkdebug:
- mark all texture VkImages and VkImageViews with corresponding names
- label brush model draw calls accordingly
2021-01-31 16:50:27 -08:00
Ivan Avdeev
5d0146e17a
draw static map geometry with debug shader
...
there are lots of glitches and no textures, but this is a first step!
2021-01-23 19:38:00 -08:00
Ivan Avdeev
5a2ad5965d
add depth buffer and map geometry loading
...
it's not being drawn yet though
2021-01-23 10:54:44 -08:00
Ivan Avdeev
ef3a1ad4af
handle surface resize
2021-01-18 11:15:51 -08:00
Ivan Avdeev
d4c463c507
move swapchain to framectl; make validation errors crash process early
2021-01-18 10:54:48 -08:00
Ivan Avdeev
4d6739da0a
get it to crappily draw 2d ui menus wtf
2021-01-16 17:02:43 -08:00
Ivan Avdeev
5541bfb541
add loading textures
2021-01-16 15:45:10 -08:00
Ivan Avdeev
b9d872f279
increase draw limit; fix deinit validation
2021-01-16 13:49:07 -08:00
Ivan Avdeev
48e6765222
draw uv menu
2021-01-16 13:22:31 -08:00
Ivan Avdeev
e7a99c2558
create command pool and buffer
2021-01-13 12:10:36 -08:00
Ivan Avdeev
5600cf45ef
create pipeline for 2d rendering
2021-01-13 11:54:34 -08:00
Ivan Avdeev
3e800fa989
start splitting into functional blocks; add vk funcs
2021-01-09 13:21:58 -08:00