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8f9800eb3c
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ref: move R_DrawTree from refdll to engine, implement using ref's triapi
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2019-07-27 13:27:40 +03:00 |
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4beba75159
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engine: fix various compiler warnings
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2019-07-13 23:25:03 +03:00 |
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8320f0598f
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Merge 4529 update
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2019-07-02 23:44:42 +03:00 |
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3ae7ecaeb3
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engine: patched to compile, moved gl_clear to engine
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2019-06-17 08:37:34 +03:00 |
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f2c927906f
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Merge 4511 update
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2019-06-17 07:36:46 +03:00 |
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76dae35955
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ref: remove COM_HashKey API call
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2019-06-06 04:34:28 +03:00 |
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b797e0af1a
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Merge 4483 update
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2019-05-25 02:44:24 +03:00 |
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5be982cc72
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ref: remove shared textures enum, instead use hardcoded texture names
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2019-04-15 01:43:43 +03:00 |
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f4bcea6182
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ref_gl: don't use dxt on gles
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2019-03-30 03:09:07 +03:00 |
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92b89936b3
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ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs
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2019-03-22 16:36:46 +03:00 |
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4247af8fa8
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Reduce engine dependencies. crtlib/mathlib/matrixlib now can be built standalone
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2019-03-16 11:18:43 +07:00 |
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971f9b6de5
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ref: fix compiling errors
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2019-03-16 04:24:27 +03:00 |
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234507b7f1
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ref: fix all undefined references
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2019-03-11 17:37:58 +03:00 |
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d0d5fd1a3f
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ref: fix some undefined references, compile-in mathlib and crtlib to refdll
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2019-03-06 17:14:25 +03:00 |
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e7234bada2
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ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals
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2019-03-06 16:23:33 +03:00 |
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437ba6d7a2
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ref:Fix some clgame, world and renderapi usages, import renderapi funcs from engine
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2019-02-27 06:23:03 +07:00 |
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574f03c139
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ref: initial engine to ref API draft, not compiling, work in progress [ci skip]
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2019-02-24 18:45:44 +03:00 |
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e193ac2c04
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ref: more @mittorn's changes on RefAPI
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2019-02-23 21:49:46 +03:00 |
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99bd7c81da
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ref: render code moved out of engine, doesn't compile, first API prototype
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2019-02-18 21:25:26 +03:00 |
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