6ac3156a82
engine: fix discarded const pointer qualifier in PM_HullPointContents
2023-01-14 10:57:22 +03:00
2705e77a4e
ci: don't spew config.log when it's not needed, less verbosity
2023-01-14 10:06:32 +03:00
a09aa31b7a
github: comment out CI builds for MAGX and Android
2023-01-14 09:52:44 +03:00
Xav101
9466461ce0
engine: preliminary support for SGI IRIX ( #1211 )
...
* Added definitions for IRIX
* Patchset to get dedicated server to compile on IRIX.
* Cleaned up debug statements in wscript
* Potential bug in IRIX implementation of isnan? For now just use the portable macro.
* Include the platform port files in the build
* Temporary execution script for setting appropriate library search paths to the right locations in the build directory. This should probably get replaced with a more permanent script at some point which lives in the same directory as the normal xash binary, or be replaced by a solution that sets the rpath during config or modifies rpath during install.
* Clean up formatting and remove unneeded debugging statements
* Added GPL copyright notice and description
* Moved to irix platform folder and edited script
* Re-introduced _inline macro
* Replace spaces with tabs
Co-authored-by: Xav101 <xaviernye@msn.com>
2023-01-14 09:35:30 +03:00
74ce7e9b10
ref: don't apply rendercolor to studio models where it's not needed
2023-01-13 15:25:58 +03:00
10481a4ecc
github: upgrade SDL2
2023-01-13 11:50:01 +03:00
acd86ce490
engine: sound: select which to buffer raw channels will be painted to, choose stream buffer for voice
2023-01-13 08:50:33 +03:00
1119a9ac22
engine: network: reenable DNS resolving in separate thread for Windows
2023-01-13 08:09:16 +03:00
171c0c8d3b
engine: common: zone: use stdint types
2023-01-12 04:04:53 +03:00
9b5e0fef01
engine: common: zone: make Mem_Alloc return aligned addresses on ILP32, thanks Xav101 on Discord for heads up
2023-01-12 04:02:04 +03:00
2f5e3b0aea
mainui: update
2023-01-11 13:41:54 +03:00
ca3b0e6246
Documentation: document the _i?86 quirk in library naming scheme
2023-01-10 04:59:28 +03:00
eb0459a045
engine: strip Intel suffixes from server library name, but only on special platforms
...
Remove same code from filesystem, it's not what filesystem should do
2023-01-10 04:51:34 +03:00
5d98e13fb8
public: add Q_ArcitectureStringByID function to get library naming compliant CPU and ABI string
2023-01-09 22:53:05 +03:00
113904ea91
public: fix build
2023-01-09 22:47:54 +03:00
1dc3cc2d57
public: add Q_PlatformStringByID function that returns library naming compliant string by platform identifier from buildenums
2023-01-09 08:06:58 +03:00
15a5975abf
public: build.h refactoring, removed XASH_MSVC, XASH_MINGW, as this header never intended to detect the compiler
2023-01-09 08:05:59 +03:00
65debeb738
public: add header buildenums.h declaring all platforms, architectures and ABIs as integer constants.
2023-01-09 08:04:58 +03:00
209a03a12a
engine, public: prepare to removal of XASH_MSVC macro
2023-01-09 08:01:52 +03:00
c28aeb2362
engine: make crashhandler implementation choice private to crashhandler code
2023-01-09 07:55:54 +03:00
9152bbf106
engine: client: more accurate decompilation of CL_LerpPoint and ComputeInterpolationAmount
2023-01-07 11:08:32 +03:00
40ba0238f8
engine: client: cosmetic changes in pmove code
2023-01-07 11:07:32 +03:00
4a3efa511c
engine: client: correctly decompiled version of CL_AdjustClock (with removed useless float-to-int operation)
2023-01-07 07:23:14 +03:00
2479d28cd5
engine: remove useless pfnHullPointContents wrapper
2023-01-06 00:38:05 +03:00
787d3bc5dd
engine: share playermove ClearPhysEnts function
2023-01-06 00:28:24 +03:00
0bec78a958
engine: client: make few function between pmove and client interface shared, remove unused CL_PointContents wrapper
2023-01-06 00:09:36 +03:00
e305b81df0
engine: merge PM_TraceTexture into PM_TraceTexturePmove
2023-01-05 23:59:31 +03:00
4cb109abe0
engine: make playermove funcs truly shared between client and server
2023-01-05 23:50:42 +03:00
49a65edfc3
engine: imagelib: img_quant: fix a bug in quantizer (thanks, @SNMetamorph for fix)
2023-01-05 07:24:24 +03:00
c6bfc82019
ref: soft: implement screenshots
2023-01-05 07:09:23 +03:00
a4865fd2fc
engine: client: fix ScreenFade FFADE_MODULATE rendering, more accurate alpha blending
2023-01-05 06:09:10 +03:00
4bbd0cc404
ref: add new special rendermode that specifically used for modulate mode in engine's ScreenFade
2023-01-05 06:07:56 +03:00
4684f174ee
public: completely get rid of PATH_SEPARATOR macros
2023-01-05 06:06:07 +03:00
34eb258cae
filesystem: dir: remove PATH_SEPARATOR, fix return value when directory is caseinsensitive
2023-01-04 22:34:45 +03:00
b4c0ccbede
filesystem: fix _wstat usage under Windows, remove PATH_SEPARATOR usage, fix listdirectory
2023-01-04 22:33:59 +03:00
51b5d7a41d
engine: host: ensure we always have right slashes under Windows
2023-01-04 19:39:52 +03:00
15846a8ea8
filesystem: use POSIX funcs for Windows too, where possible, apply wide char conversion for Sys functions
2023-01-04 18:10:33 +03:00
e694081626
filesystem: dir: guarantee file existense in FS_FixFileCase for caseinsensitive directories
2023-01-04 18:09:00 +03:00
cb9605430d
filesystem: bump FS_API_VERSION (removed unused argument from SysFileExists)
2023-01-04 18:07:18 +03:00
80507b2eca
engine: mod_bmodel: fix const qualifier discard warning
2023-01-04 17:55:59 +03:00
ed47346ef1
engine: crashhandler: fix _GNU_SOURCE redefined warning
2023-01-04 17:54:45 +03:00
75ccd2283b
public: fix Q_memmem counting haystack size incorrectly
2023-01-04 17:17:18 +03:00
409edf5a70
filesystem: zip: use stdint types, use enum for errors
2023-01-04 17:15:40 +03:00
d047dfc319
engine: add few lines in mod_bmodel back, got removed in previous commits accidentally
2023-01-03 18:26:18 +03:00
13ed2742b2
engine: check for bsp30ext before trying to use extended clipnodes, fix 32-bit clipnodes check
2023-01-03 07:50:50 +03:00
03a3fb83b6
filesystem: write extended fields to gameinfo.txt, as this function is used to write game info when using rodir
2023-01-03 07:34:05 +03:00
df1c9a5029
engine: simplify blue shift swapped lump check, change TestBmodelLumps to avoid reading past mod buffer
2023-01-03 07:01:39 +03:00
07e622f224
public: add generic implementation for Q_memmem
2023-01-03 06:58:58 +03:00
aa3a0fa392
engine: server: increase infostring size in SV_Info allowing longer hostnames but try to cut off if it's even longer than that
2023-01-03 04:01:53 +03:00
c1287b3950
engine: client: speed up reconnect for legacy servers
2023-01-03 03:19:46 +03:00