Commit Graph

4 Commits

Author SHA1 Message Date
Ivan Avdeev ad5d515200 move entity enumeration from vk_brush to vk_scene 2021-02-08 10:57:27 -08:00
Ivan Avdeev eb14e858a6 add transparency for brush models
Doesn't do alpha test yet though.
2021-02-03 12:24:04 -08:00
Ivan Avdeev fc9eedbd9d apply proper lightstyles on map load
Lightstyles remain fixed for the entire map duration. Need to implement either texture reupload in VK, or devise some other scheme of updating ligtmaps w/o texture reupload (lightstylevalues uniform buffers?).
2021-02-03 10:06:21 -08:00
Ivan Avdeev 8870650466 split vk_map into vk_scene and vk_brush
Scene controls entity list for scenes
Brush is only responsible for drawing brush models
2021-02-01 11:05:04 -08:00