Commit Graph

7 Commits

Author SHA1 Message Date
Ivan Avdeev e848e312d3 add VK_EXT_debug_utils labels
This extension allows adding labels to vulkan objects and insert string
labels into command buffers. This is visible in tools like RenderDoc and
helps with debugging a lot.

When running with -vkdebug:
- mark all texture VkImages and VkImageViews with corresponding names
- label brush model draw calls accordingly
2021-01-31 16:50:27 -08:00
Ivan Avdeev 12c8f00885 add lightmaps; improve performance
1. Improve performance by coalescing multiple surfaces/draw calls with
   the same textures (within a single brush model).
2. Add lightmaps. We don't support lightstyles yet, though, so they seem
   a bit wrong at times. Also gamma handling is not great.

Oh well.
2021-01-30 15:31:23 -08:00
Ivan Avdeev e49591652f add 2d pipelines with blending; menu is drawn almost ok
also switch to non-srgb framebuffer
and remove a bunch of verbose log messages
2021-01-18 13:33:22 -08:00
Ivan Avdeev 4d6739da0a get it to crappily draw 2d ui menus wtf 2021-01-16 17:02:43 -08:00
Ivan Avdeev 5541bfb541 add loading textures 2021-01-16 15:45:10 -08:00
Ivan Avdeev 3e800fa989 start splitting into functional blocks; add vk funcs 2021-01-09 13:21:58 -08:00
Ivan Avdeev ae6ec2e61d add texture loading stubs; messages for other stubs
now it gets to actually trying to paint a menu without crashing
2021-01-04 12:39:09 -08:00