SNMetamorph
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641f0632ef
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engine: client: fixed compilation errors on Android
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2022-05-02 03:29:24 +03:00 |
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e96271a8a9
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platform/android: make host.state actual in Android_UpdateSurface call
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2020-07-12 05:16:08 +07:00 |
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4515d3e3cb
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platform/android: implement native software blitter, fix lost context on resize, fix safegl
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2020-07-08 08:48:46 +07:00 |
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89ca0dec5e
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platform: android: slightly more verbosity
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2020-03-29 17:44:23 +03:00 |
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3e3aff040e
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platform: add Platfrom_Init, Platform_Shutdown, Platform_MouseMove move platform-specific code from host.c
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2020-02-08 23:15:40 +07:00 |
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3a416636f1
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engine: mark GAME_EXPORT's
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2020-01-19 08:15:54 +07:00 |
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d0dbd185ad
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engine: android: fix enum-conversion
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2019-12-23 06:55:00 +03:00 |
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8399107826
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engine: platform: android: remake video backend to use EGL through Java code
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2019-12-02 01:01:39 +03:00 |
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fec0a6baf6
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engine: platform: android: change package name
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2019-12-01 02:17:51 +03:00 |
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9d826016b0
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engine: finish sdl1.2 port
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2019-11-02 08:56:07 +03:00 |
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fa622168a0
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engine: fix style, disable XASH_USE_SELECT
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2019-10-11 08:51:30 +03:00 |
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6e2dbd4e1c
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engine: android: get rid of VLA
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2019-10-05 03:33:13 +03:00 |
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da11da97ad
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android: enable touch support
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2019-09-28 20:09:26 +07:00 |
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0afc3d83c6
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android: add stub for Platform_PreCreateMove
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2019-09-28 04:26:19 +07:00 |
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07aa9595c0
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engine: android: allow building dedicated on Android
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2019-09-19 17:09:18 +03:00 |
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fa68108907
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engine: input: adapt gamepad code for new engine, remove gamepad ids, as it was never used and probably will never be, small optimizations
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2019-07-09 03:48:09 +03:00 |
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85c2126775
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engine: android: implement egl context management
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2019-05-12 03:06:55 +03:00 |
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3fef353291
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android: initial port
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2019-05-02 18:07:03 +03:00 |
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