Commit Graph

29 Commits

Author SHA1 Message Date
Jonathan Poncelet
35869586c9 Made various log messages more informative 2019-01-28 18:32:29 +00:00
137836348b client: fix GetCenterWindow engine call 2018-11-29 20:24:25 +03:00
28471aee97 cl_game: get rid of int* to float* conversion 2018-11-18 18:19:31 +03:00
96e0167e47 platform: add GetMousePos, SetMousePos calls, fix typo 2018-10-27 23:28:29 +03:00
491188a0f3 Merge branch 'original' 2018-10-04 14:27:14 +07:00
5c738b3402 Apply 4253 update 2018-10-04 13:08:48 +07:00
2edbcb996d Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends. 2018-06-19 16:59:53 +03:00
1e7f9d00c3 Apply 4150 update 2018-06-19 16:22:30 +03:00
7cdead7bac Merge 4143 update 2018-06-12 12:18:14 +03:00
a539384a76 Apply 4143 update 2018-06-12 12:14:56 +03:00
f26ac52102 Merge 4140 update 2018-06-11 14:04:50 +03:00
814b7eda07 Apply 4140 update 2018-06-09 01:28:35 +03:00
9bab7d222a Apply 4097 update 2018-04-26 03:09:36 +03:00
efe8ddf151 Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong. 2018-04-23 23:07:54 +03:00
fd649905ea Fix some format warnings 2018-04-23 21:49:37 +03:00
545b781934 Restore hud_utf8 2018-04-22 14:01:22 +03:00
314a6deba9 Remove gamedir[] from engine-side gameinfo_t 2018-04-21 01:22:00 +03:00
32aa9a9f54 Implement Mobility API support. Add missing IN_TouchShutdown and Joy_Shutdown calls. Don't save video and opengl configs if engine crashed. 2018-04-21 00:13:20 +03:00
a015d6b915 Revert fork's hud_scale behaviour 2018-04-21 00:03:19 +03:00
7350be6e7f Fix build after update 2018-04-20 21:48:12 +00:00
926b909f3d Merge branch 'original' 2018-04-20 12:38:53 +00:00
db92c918b2 Apply Apr19 update 2018-04-20 08:41:02 +00:00
c1076f43f7 Update client engine interface 2018-04-19 21:51:17 +00:00
af7123f7dd Merge branch 'original' (except gldebug, msaa) 2018-04-19 20:47:41 +00:00
050d2a3d0f Apply Apr18 update 2018-04-19 20:11:24 +00:00
be4b885254 Merge common SDL port changes 2018-04-17 03:53:01 +03:00
4189af8b50 Engine input port. Incomplete integration of touch, gamepad, evdev input 2018-04-14 02:42:41 +03:00
5a1b03ac20 Integrate FWGS vgui_support 2018-04-14 01:49:14 +03:00
8d6e3b7f79 Pure engine source code(LF line endings, UTF8 encoded) 2018-04-13 19:23:45 +03:00