#pragma once #include "vk_core.h" #include "xash3d_types.h" void R_DrawStretchRaw( float x, float y, float w, float h, int cols, int rows, const byte *data, qboolean dirty ); void R_DrawStretchPic( float x, float y, float w, float h, float s1, float t1, float s2, float t2, int texnum ); void R_DrawTileClear( int texnum, int x, int y, int w, int h ); void CL_FillRGBA( float x, float y, float w, float h, int r, int g, int b, int a ); void CL_FillRGBABlend( float x, float y, float w, float h, int r, int g, int b, int a ); qboolean initVk2d( void ); void deinitVk2d( void ); void vk2dBegin( void ); void vk2dEnd( VkCommandBuffer cmdbuf );