#pragma once #include "cvardef.h" #define CVAR_TO_BOOL( x ) ((x) && ((x)->value != 0.0f) ? true : false ) void VK_LoadCvars( void ); #define DECLARE_CVAR(X) \ X(r_lighting_modulate) \ X(cl_lightstyle_lerping) \ X(vk_rtx_bounces) \ X(vk_rtx_prev_frame_blend_factor) \ X(vk_rtx_light_begin) \ X(vk_rtx_light_end) \ X(r_lightmap) \ X(ui_infotool) \ X(vk_rtx) \ #define EXTERN_CVAR(cvar) extern cvar_t *cvar; DECLARE_CVAR(EXTERN_CVAR) #undef EXTERN_CVAR