#include "vk_nv_aftermath.h" #ifdef USE_AFTERMATH #include "vk_common.h" #include "xash3d_types.h" #include "GFSDK_Aftermath.h" #include "GFSDK_Aftermath_GpuCrashDump.h" #include "GFSDK_Aftermath_GpuCrashDumpDecoding.h" #include static const char *aftermathErrorName(GFSDK_Aftermath_Result result) { switch (result) { #define CASE(c) case c: return #c; CASE(GFSDK_Aftermath_Result_NotAvailable) CASE(GFSDK_Aftermath_Result_Fail) CASE(GFSDK_Aftermath_Result_FAIL_VersionMismatch) CASE(GFSDK_Aftermath_Result_FAIL_NotInitialized) CASE(GFSDK_Aftermath_Result_FAIL_InvalidAdapter) CASE(GFSDK_Aftermath_Result_FAIL_InvalidParameter) CASE(GFSDK_Aftermath_Result_FAIL_Unknown) CASE(GFSDK_Aftermath_Result_FAIL_ApiError) CASE(GFSDK_Aftermath_Result_FAIL_NvApiIncompatible) CASE(GFSDK_Aftermath_Result_FAIL_GettingContextDataWithNewCommandList) CASE(GFSDK_Aftermath_Result_FAIL_AlreadyInitialized) CASE(GFSDK_Aftermath_Result_FAIL_D3DDebugLayerNotCompatible) CASE(GFSDK_Aftermath_Result_FAIL_DriverInitFailed) CASE(GFSDK_Aftermath_Result_FAIL_DriverVersionNotSupported) CASE(GFSDK_Aftermath_Result_FAIL_OutOfMemory) CASE(GFSDK_Aftermath_Result_FAIL_GetDataOnBundle) CASE(GFSDK_Aftermath_Result_FAIL_GetDataOnDeferredContext) CASE(GFSDK_Aftermath_Result_FAIL_FeatureNotEnabled) CASE(GFSDK_Aftermath_Result_FAIL_NoResourcesRegistered) CASE(GFSDK_Aftermath_Result_FAIL_ThisResourceNeverRegistered) CASE(GFSDK_Aftermath_Result_FAIL_NotSupportedInUWP) CASE(GFSDK_Aftermath_Result_FAIL_D3dDllNotSupported) CASE(GFSDK_Aftermath_Result_FAIL_D3dDllInterceptionNotSupported) CASE(GFSDK_Aftermath_Result_FAIL_Disabled) #undef CASE } return "UNKNOWN"; } #define AM_CHECK(F) \ do { \ GFSDK_Aftermath_Result result = F; \ if (!GFSDK_Aftermath_SUCCEED(result)) { \ gEngine.Con_Printf( S_ERROR "%s:%d " #F " failed (%#x): %s\n", \ __FILE__, __LINE__, result, aftermathErrorName(result)); \ } \ } while (0) static qboolean writeFile(const char *filename, const void *data, size_t size) { FILE *f = fopen(filename, "wb"); qboolean result = false; if (!f) return result; result = fwrite(data, 1, size, f) == size; fclose(f); return result; } static void callbackGpuCrashDump(const void* pGpuCrashDump, const uint32_t gpuCrashDumpSize, void* pUserData) { gEngine.Con_Printf(S_ERROR "AFTERMATH GPU CRASH DUMP: %p, size=%d\n", pGpuCrashDump, gpuCrashDumpSize); writeFile("ref_vk.nv-gpudmp", pGpuCrashDump, gpuCrashDumpSize); } static void callbackShaderDebugInfo(const void* pShaderDebugInfo, const uint32_t shaderDebugInfoSize, void* pUserData) { GFSDK_Aftermath_ShaderDebugInfoIdentifier identifier = {0}; gEngine.Con_Printf(S_ERROR "AFTERMATH Shader Debug Info: %p, size=%d\n", pShaderDebugInfo, shaderDebugInfoSize); AM_CHECK(GFSDK_Aftermath_GetShaderDebugInfoIdentifier( GFSDK_Aftermath_Version_API, pShaderDebugInfo, shaderDebugInfoSize, &identifier)); char filename[64]; Q_snprintf(filename, sizeof(filename), "shader-%016llX-%016llX.nvdbg", identifier.id[0], identifier.id[1]); writeFile(filename, pShaderDebugInfo, shaderDebugInfoSize); } static void callbackGpuCrashDumpDescription(PFN_GFSDK_Aftermath_AddGpuCrashDumpDescription addValue, void* pUserData) { gEngine.Con_Printf(S_ERROR "AFTERMATH asks for crash dump description\n"); addValue(GFSDK_Aftermath_GpuCrashDumpDescriptionKey_ApplicationName, "xash3d-fwgs-ref-vk"); addValue(GFSDK_Aftermath_GpuCrashDumpDescriptionKey_ApplicationVersion, "v0.0.1"); } static qboolean initialized = false; qboolean VK_AftermathInit() { AM_CHECK(GFSDK_Aftermath_EnableGpuCrashDumps( GFSDK_Aftermath_Version_API, GFSDK_Aftermath_GpuCrashDumpWatchedApiFlags_Vulkan, GFSDK_Aftermath_GpuCrashDumpFeatureFlags_DeferDebugInfoCallbacks, callbackGpuCrashDump, callbackShaderDebugInfo, callbackGpuCrashDumpDescription, NULL)); initialized = true; return true; } void VK_AftermathShutdown() { if (initialized) { GFSDK_Aftermath_DisableGpuCrashDumps(); } } #endif //ifdef USE_AFTERMATH