# Expanded structures that used by engine and mods To make porting and developing mods on 64-bit platforms less painful, we decided to expand size of several structures. This information important in case you are using codebase like XashXT, Paranoia 2: Savior and want to compile your mod for platform with 64-bit pointer size: you should replace old definitions with new ones, otherwise your mod will not work with Xash3D FWGS (typically, it's just crashing when starting map). | Structure name | Locates in file | Original size on 64-bit | Current size on 64-bit | |----------------|-----------------|-------------------------|------------------------| |`mfaceinfo_t` | `common/com_model.h` | 176 bytes | 304 bytes | |`decal_s` | `common/com_model.h` | 72 bytes | 88 bytes | |`mextrasurf_t` | `common/com_model.h` | 376 bytes | 504 bytes |