// section 0 { // TODO: animate texture "_xvk_ent_id" "140" // remove hack lights entity } // section 1 // TODO: correct brightness { "_xvk_ent_id" "19" // remove hack lights entity } { "_xvk_surface_id" "2298" // +A~FIFTIES_LGT2 160 170 220 5000 "_light" "160 170 220 0" } // section ... { "_xvk_ent_id" "17 18" // remove hack lights entity } { "_xvk_ent_id" "25" // remove hack lights entity } { "_xvk_ent_id" "20" // remove hack lights entity "_light" "80 80 160 500" "origin" "1392 -10 35" } { "_xvk_ent_id" "27" // remove hack lights entity } { "_xvk_ent_id" "26" // remove hack lights entity "_light" "80 80 160 500" "origin" "1761 -1034 57" } { "_xvk_ent_id" "110 109 108 23" // remove hack lights entity } { "_xvk_ent_id" "22 21 24" // remove hack lights entity } // canalization { "_xvk_ent_id" "366 365 364 363 362 367 368 369 370 371" // remove hack lights entity } { // focus "_xvk_ent_id" "361" "origin" "2348 -1186 -288" "_light" "247 249 157 150" } // section ... { "_xvk_ent_id" "267 266" // remove hack lights entity } { // FIXME: color should take from translucent texture "_xvk_surface_id" "9" // +0LAB1_W6B 150 160 210 4000 "_light" "70 200 110 4000" // color from hack light }