#if 0 #include "vk_common.h" #include "xash3d_types.h" #include "protocol.h" #include "const.h" #include "bspfile.h" #include "mod_local.h" #include "vk_light.h" #define PR(...) gEngine.Con_Reportf(__VA_ARGS__) // FIXME copied from mod_bmodel.c // TODO would it be possible to not decompress each time, but instead get a list of all leaves? static byte g_visdata[(MAX_MAP_LEAFS+7)/8]; // intermediate buffer byte *Mod_DecompressPVS( const byte *in, int visbytes ) { byte *out; int c; out = g_visdata; if( !in ) { // no vis info, so make all visible while( visbytes ) { *out++ = 0xff; visbytes--; } return g_visdata; } do { if( *in ) { *out++ = *in++; continue; } c = in[1]; in += 2; while( c ) { *out++ = 0; c--; } } while( out - g_visdata < visbytes ); return g_visdata; } static void DumpLeaves( void ) { model_t *map = gEngine.pfnGetModelByIndex( 1 ); const world_static_t *world = gEngine.GetWorld(); ASSERT(map); PR("visbytes=%d leafs: %d:\n", world->visbytes, map->numleafs); for (int i = 0; i < map->numleafs; ++i) { const mleaf_t* leaf = map->leafs + i; PR(" %d: contents=%d numsurfaces=%d cluster=%d\n", i, leaf->contents, leaf->nummarksurfaces, leaf->cluster); // TODO: mark which surfaces belong to which leaves // TODO: figure out whether this relationship is stable (surface belongs to only one leaf) // print out PVS { int pvs_count = 0; const byte *visdata = Mod_DecompressPVS(leaf->compressed_vis, world->visbytes); if (!visdata) continue; PR(" PVS:"); for (int j = 0; j < map->numleafs; ++j) { if (CHECKVISBIT(visdata, map->leafs[j].cluster /* FIXME cluster (j+1) or j??!?!*/)) { pvs_count++; PR(" %d", j); } } PR(" TOTAL: %d\n", pvs_count); } } } typedef struct { model_t *map; const world_static_t *world; FILE *f; } traversal_context_t; static void visitLeaf(const mleaf_t *leaf, const mnode_t *parent, const traversal_context_t *ctx) { const int parent_index = parent - ctx->map->nodes; int pvs_count = 0; const byte *visdata = Mod_DecompressPVS(leaf->compressed_vis, ctx->world->visbytes); int num_emissive = 0; // ??? empty leaf? if (leaf->cluster < 0) // || leaf->nummarksurfaces == 0) return; fprintf(ctx->f, "\"N%d\" -> \"L%d\"\n", parent_index, leaf->cluster); for (int i = 0; i < leaf->nummarksurfaces; ++i) { const msurface_t *surf = leaf->firstmarksurface[i]; const int surf_index = surf - ctx->map->surfaces; const int texture_num = surf->texinfo->texture->gl_texturenum; const qboolean emissive = texture_num >= 0 && g_lights.map.emissive_textures[texture_num].set; if (emissive) num_emissive++; fprintf(ctx->f, "L%d -> S%d [color=\"#%s\"; dir=\"none\"];\n", leaf->cluster, surf_index, emissive ? "ff0000ff" : "00000040"); } if (!visdata) return; for (int j = 0; j < ctx->map->numleafs; ++j) { if (CHECKVISBIT(visdata, ctx->map->leafs[j].cluster)) { pvs_count++; } } fprintf(ctx->f, "\"L%d\" [label=\"Leaf cluster %d\\npvs_count: %d\\nummarksurfaces: %d\\n num_emissive: %d\"; style=filled; fillcolor=\"%s\"; ];\n", leaf->cluster, leaf->cluster, pvs_count, leaf->nummarksurfaces, num_emissive, num_emissive > 0 ? "red" : "transparent" ); } static void visitNode(const mnode_t *node, const mnode_t *parent, const traversal_context_t *ctx) { if (node->contents < 0) { visitLeaf((const mleaf_t*)node, parent, ctx); } else { const int parent_index = parent ? parent - ctx->map->nodes : -1; const int node_index = node - ctx->map->nodes; fprintf(ctx->f, "\"N%d\" -> \"N%d\"\n", parent_index, node_index); fprintf(ctx->f, "\"N%d\" [label=\"numsurfaces: %d\\nfirstsurface: %d\"];\n", node_index, node->numsurfaces, node->firstsurface); visitNode(node->children[0], node, ctx); visitNode(node->children[1], node, ctx); } } void traverseBSP( void ) { const traversal_context_t ctx = { .map = gEngine.pfnGetModelByIndex( 1 ), .world = gEngine.GetWorld(), .f = fopen("bsp.dot", "w"), }; fprintf(ctx.f, "digraph bsp { node [shape=box];\n"); visitNode(ctx.map->nodes, NULL, &ctx); fprintf(ctx.f, "subgraph surfaces {rank = max; style= filled; color = lightgray;\n"); for (int i = 0; i < ctx.map->numsurfaces; i++) { const msurface_t *surf = ctx.map->surfaces + i; const int texture_num = surf->texinfo->texture->gl_texturenum; fprintf(ctx.f, "S%d [rank=\"max\"; label=\"S%d\\ntexture: %s\\nnumedges: %d\\ntexture_num=%d\"; style=filled; fillcolor=\"%s\";];\n", i, i, surf->texinfo && surf->texinfo->texture ? surf->texinfo->texture->name : "NULL", surf->numedges, texture_num, (texture_num >= 0 && g_lights.map.emissive_textures[texture_num].set) ? "red" : "transparent" ); } fprintf(ctx.f, "}\n}\n"); fclose(ctx.f); //exit(0); } #endif