#pragma once #include "vk_common.h" struct ref_viewpass_s; struct draw_list_s; struct model_s; void VK_StudioInit( void ); void VK_StudioShutdown( void ); void Mod_LoadStudioModel( model_t *mod, const void *buffer, qboolean *loaded ); void Mod_StudioLoadTextures( model_t *mod, void *data ); void VK_StudioDrawModel( cl_entity_t *ent, int render_mode, float blend ); void R_RunViewmodelEvents( void ); void R_DrawViewModel( void ); void CL_InitStudioAPI( void );