#pragma once #include "const.h" #include "com_model.h" #define BLOCK_SIZE_MAX 1024 #define BLOCK_SIZE BLOCK_SIZE_MAX void VK_ClearLightmap( void ); void VK_CreateSurfaceLightmap( msurface_t *surf, const model_t *loadmodel ); void VK_UploadLightmap( void ); void VK_RunLightStyles( void );