xash3d-fwgs/engine
2021-10-31 17:31:03 -07:00
..
client client: Don't change loading bar color 2021-10-31 17:31:03 -07:00
common engine: build: add RISC-V support(based on @archanox patches), add MIPS64 support 2021-10-31 17:31:03 -07:00
platform make vulkan deps conditional at configure time 2021-07-11 15:47:51 -07:00
server engine: server: restore log functionality from old engine. Thanks to @ValeTheVioletMote for initial patch. 2021-10-31 17:31:03 -07:00
alias.h
anorms.h
cdll_exp.h
cdll_int.h
custom.h
customentity.h
edict.h
eiface.h engine: use GCC provided offsetof implementation 2021-10-03 04:26:22 +03:00
keydefs.h
menu_int.h engine: add safe ParseFile to menu extended API 2021-10-08 17:31:32 +03:00
mobility_int.h engine: add safe ParseFile to client MobilityAPI 2021-10-08 17:31:32 +03:00
physint.h engine: use GCC provided offsetof implementation 2021-10-03 04:26:22 +03:00
progdefs.h
ref_api.h engine: ref_api: purposefully moved WorldToScreen to 2D functions from TriAPI, since WorldToScreen is expected to be simpler in-engine version rather than TriAPI one 2021-10-31 17:31:03 -07:00
ref_vulkan.h make vulkan deps conditional at configure time 2021-07-11 15:47:51 -07:00
sequence.h
shake.h
sprite.h
studio.h
vgui_api.h
warpsin.h
wscript rtx: fixup build after merge 2021-07-12 09:23:50 -07:00