..
data
update patches
2023-05-05 15:12:28 -07:00
shaders
rt: implement fast dynamic models
2023-06-07 10:24:29 -07:00
NOTES.md
vk: studio: track studio model state by entity
2023-08-28 09:11:48 -07:00
TODO.md
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
alolcator.c
vk: track block/geom/brush lifetimes
2023-05-26 10:45:44 -07:00
alolcator.h
vk: add block allocator draft
2023-05-25 12:12:18 -07:00
bitarray.c
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
bitarray.h
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
camera.c
vk: refactor passing m,v,p matrices around
2023-05-04 11:10:22 -07:00
camera.h
vk: refactor passing m,v,p matrices around
2023-05-04 11:10:22 -07:00
common_geometry.c
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
debugbreak.h
vk: use better debug_break in validation errors callback
2023-05-18 11:58:00 -07:00
dumbspter.c
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
infotool.c
vk: infotool: mark ent index as dynamic
2023-04-28 11:31:41 -07:00
profiler.c
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
profiler.h
vk: profiler: collect and display ref cpu busy and waiting times
2023-03-21 11:59:57 -07:00
r_block.c
vk: add "persistent" speeds metrics for used memory, etc
2023-06-14 11:23:09 -07:00
r_block.h
vk: add "persistent" speeds metrics for used memory, etc
2023-06-14 11:23:09 -07:00
r_flipping.h
rt: start adding new rt_blas-based rt_model_t
2023-05-30 12:14:44 -07:00
r_speeds.c
vk: add "persistent" speeds metrics for used memory, etc
2023-06-14 11:23:09 -07:00
r_speeds.h
vk: add "persistent" speeds metrics for used memory, etc
2023-06-14 11:23:09 -07:00
ray_materials.md
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
ray_pass.c
[draft] vk: start refactoring commandbuffer/gpu profiler
2023-04-10 10:24:57 -07:00
ray_pass.h
[draft] vk: start refactoring commandbuffer/gpu profiler
2023-04-10 10:24:57 -07:00
ray_resources.c
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
ray_resources.h
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
rlight.c
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
sebastian.py
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
spirv.py
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
vk_beams.c
vk: add "persistent" speeds metrics for used memory, etc
2023-06-14 11:23:09 -07:00
vk_beams.h
vk: profiler: add beams count metric
2023-03-25 12:03:41 -07:00
vk_brush.c
vk: add "persistent" speeds metrics for used memory, etc
2023-06-14 11:23:09 -07:00
vk_brush.h
vk: track block/geom/brush lifetimes
2023-05-26 10:45:44 -07:00
vk_buffer.c
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
vk_buffer.h
vk: add block allocator draft
2023-05-25 12:12:18 -07:00
vk_combuf.c
vk: fix validation errors for empty combufs
2023-04-13 11:03:36 -07:00
vk_combuf.h
vk: profiler: register gpu scopes as metrics for graph purposes
2023-04-10 10:24:57 -07:00
vk_commandpool.c
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
vk_commandpool.h
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
vk_common.h
vk: profiler: add width, and other improvements
2023-03-29 11:59:22 -07:00
vk_const.h
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
vk_core.c
vk: begin refactoring rendermodel api, instantiate sprites, crash gpu
2023-05-31 09:39:27 -07:00
vk_core.h
vk: recreate suboptimal swapchains with correct synchronization
2023-05-18 12:32:00 -07:00
vk_cvar.c
vk: profiler: control profiler with r_speeds command
2023-03-21 11:59:57 -07:00
vk_cvar.h
vk: profiler: control profiler with r_speeds command
2023-03-21 11:59:57 -07:00
vk_descriptor.c
vk: respect TF_NEAREST/CLAMP/BORDER flags ( #471 )
2023-03-08 14:16:21 -08:00
vk_descriptor.h
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
vk_devmem.c
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
vk_devmem.h
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
vk_entity_data.c
vk: studio: handle first half of entity reuse
2023-08-28 09:11:48 -07:00
vk_entity_data.h
vk: studio: track studio model state by entity
2023-08-28 09:11:48 -07:00
vk_framectl.c
vk: fix windows compilation
2023-04-10 10:24:57 -07:00
vk_framectl.h
[draft] vk: start refactoring commandbuffer/gpu profiler
2023-04-10 10:24:57 -07:00
vk_geometry.c
vk: add "persistent" speeds metrics for used memory, etc
2023-06-14 11:23:09 -07:00
vk_geometry.h
vk: add block allocator draft
2023-05-25 12:12:18 -07:00
vk_image.c
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
vk_image.h
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
vk_light.c
vk: add "persistent" speeds metrics for used memory, etc
2023-06-14 11:23:09 -07:00
vk_light.h
vk: profiler: add a way to add arbitrary metrics to profiler
2023-03-25 12:03:41 -07:00
vk_lightmap.c
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
vk_lightmap.h
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
vk_mapents.c
ref: vk: use safe string functions, as unsafe versions were removed from libpublic
2023-04-28 17:43:50 +03:00
vk_mapents.h
vk: patch func_wall ents by their index, not model name
2023-04-19 20:25:00 -07:00
vk_materials.c
add a bunch of wip changes wrt studio model cache
2023-08-28 09:11:48 -07:00
vk_materials.h
vk: add normal_scale to materials
2023-04-12 11:57:07 -07:00
vk_math.c
vk: fix disappearing sprites for traditional renderer
2023-06-01 11:42:23 -07:00
vk_math.h
vk: orient sprites to camera
2023-06-01 11:00:50 -07:00
vk_meatpipe.c
[draft] vk: start refactoring commandbuffer/gpu profiler
2023-04-10 10:24:57 -07:00
vk_meatpipe.h
[draft] vk: start refactoring commandbuffer/gpu profiler
2023-04-10 10:24:57 -07:00
vk_misc.c
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
vk_nv_aftermath.c
vk: fixup compilation w/o aftermath sdk
2023-02-23 18:59:14 -08:00
vk_nv_aftermath.h
vk: change how device extensions are checked
2023-02-23 13:48:41 -08:00
vk_overlay.c
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
vk_overlay.h
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
vk_pipeline.c
[draft] vk: start refactoring commandbuffer/gpu profiler
2023-04-10 10:24:57 -07:00
vk_pipeline.h
[draft] vk: start refactoring commandbuffer/gpu profiler
2023-04-10 10:24:57 -07:00
vk_previous_frame.c
rt: improve prev frame bone matrix tracking for studio models
2023-05-15 09:47:03 -07:00
vk_previous_frame.h
rt: improve prev frame bone matrix tracking for studio models
2023-05-15 09:47:03 -07:00
vk_ray_accel.c
vk: add "persistent" speeds metrics for used memory, etc
2023-06-14 11:23:09 -07:00
vk_ray_accel.h
rt: massage vk_ray_model a bit
2023-05-22 10:39:48 -07:00
vk_ray_internal.h
rt: fix dynamic models colors
2023-06-07 10:43:54 -07:00
vk_ray_model.c
rt: update blas for brush water
2023-06-09 10:03:00 -07:00
vk_render.c
vk: add "persistent" speeds metrics for used memory, etc
2023-06-14 11:23:09 -07:00
vk_render.h
vk: update animated studio models geometry
2023-06-09 11:28:30 -07:00
vk_renderstate.c
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
vk_renderstate.h
vk: make trad sprites more like gl ones
2023-02-24 17:43:07 -08:00
vk_rmain.c
add a bunch of wip changes wrt studio model cache
2023-08-28 09:11:48 -07:00
vk_rpart.c
vk: fix tracers colors
2023-02-27 11:00:34 -08:00
vk_rpart.h
vk: add tracers (not tested)
2023-02-27 10:37:03 -08:00
vk_rtx.c
rt: implement fast dynamic models
2023-06-07 10:24:29 -07:00
vk_rtx.h
rt: update blas for brush water
2023-06-09 10:03:00 -07:00
vk_scene.c
vk: studio: track studio model state by entity
2023-08-28 09:11:48 -07:00
vk_scene.h
vk: track block/geom/brush lifetimes
2023-05-26 10:45:44 -07:00
vk_sprite.c
vk: add "persistent" speeds metrics for used memory, etc
2023-06-14 11:23:09 -07:00
vk_sprite.h
rt: recreate sprite model on every map
2023-05-31 10:15:27 -07:00
vk_staging.c
vk: add "persistent" speeds metrics for used memory, etc
2023-06-14 11:23:09 -07:00
vk_staging.h
vk: profiler: cover staging with combuf scopes; add build_as time
2023-04-10 10:24:57 -07:00
vk_studio.c
vk: studio: implement proper per-submodel rendermodel cache
2023-08-28 09:11:48 -07:00
vk_studio.h
vk: studio: track studio model state by entity
2023-08-28 09:11:48 -07:00
vk_studio_model.c
vk: studio: implement proper per-submodel rendermodel cache
2023-08-28 09:11:48 -07:00
vk_studio_model.h
vk: studio: implement proper per-submodel rendermodel cache
2023-08-28 09:11:48 -07:00
vk_swapchain.c
vk: recreate suboptimal swapchains with correct synchronization
2023-05-18 12:32:00 -07:00
vk_swapchain.h
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
vk_textures.c
vk: add a couple of TODO comments
2023-05-18 12:00:58 -07:00
vk_textures.h
rt: remove a bunch of extra material flags
2023-04-21 23:34:27 -07:00
vk_triapi.c
vk: remove public render dynamic model api
2023-06-06 09:50:24 -07:00
vk_triapi.h
vk: revert beam segs to use triapi, like gl
2023-06-06 09:29:05 -07:00
wscript
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00